Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Forget's Ultimate Showdown
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Update: 3 Feb, 2023 @ 6:26am

Oops

Update: 29 Jan, 2023 @ 1:58am

Version 1.41:
- Initialise button handlers in start.

Update: 20 Jul, 2022 @ 12:10am

Fixed an ArgumentException when running the module outside of a mission.

Update: 5 Jul, 2022 @ 12:33pm

Version 1.4: Major Update & Manual Reprint Required

- Forget Me Later is now calculated in a way more true to the original module, not requiring the last part of adding to get the final digit. Check the manual for more details.
- Added mission settings, which allows the mission to choose what encryption methods are used. Check the steam description for more details.
- Made it so that at most 1 of Forget Us Not, A>N<D, and Forget Me Later can spawn on a single module in normal play(not when modified by a mission).
- General code improvements.

Update: 17 May, 2021 @ 12:43am

Version 1.31:
Fixed FE

Update: 16 May, 2021 @ 10:49am

Version 1.3 Manual reprint required:
- The module now only has 4 encryption methods instead of 6.

Update: 29 Mar, 2021 @ 1:00am

Version 1.23:
- Made it so that if the Simon's Stages rule is Blue or Cyan it will always be the first or second encryption method.
- Minor code optimizations.
- Logging typo fixes.

Update: 12 Mar, 2021 @ 2:23pm

Version 1.22:
- Fixed a bug in FML

Update: 10 Mar, 2021 @ 7:41am

Version 1.21:
- Changed it so that a only one of A>N<D and Forget Me Later can spawn per module.
- Forget Us Not will now always be the first or second method if it's used.

Update: 1 Mar, 2021 @ 6:53am

Version 1.2 Major update:
- Please welcome Forget Us Not to the party! Major change!