Garry's Mod

Garry's Mod

Killing Floor 2 Weapon Props Minipack
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Update: 2 Jul, 2024 @ 4:25pm

- Added new bolts to the Crossbow and as props.
- Added a new skin to the Crossbow (wood furniture)
- Added Deltapoint and Specter Hybrid sight bodygroups to the Crossbow.

- Fixed Crossbow bump map being inverted.

Update: 25 May, 2024 @ 5:54pm

- Removed duplicate MGL model.

Update: 25 May, 2024 @ 11:21am

- Added the Zweihander.
- Fixed missing textures on the sights of the Killerwatt and Railgun.
- Fixed a visual issue with several optic lenses.

Update: 22 Feb, 2024 @ 9:58am

- Fixed the low-mount bodygroup on the Aimpoint optic prop using the old lens textures.
- Fixed Mepro sights being mounted too low on weapons.

Update: 30 Nov, 2023 @ 2:35pm

- Fixed an issue with the MG3 not casting shadows from flashlights or lamps.

Update: 29 Nov, 2023 @ 5:53pm

- Fixed the M32 MGL's Milkor sight using the old lens textures.

Update: 4 Nov, 2023 @ 10:48am

- Fixed MG3 not being able to be bonemerged onto ragdolls.

Update: 18 Oct, 2023 @ 6:26pm

- Fixed a graphical issue with the lens texture on the Deltapoint sights.
- Restored the env_cubemap shaders to the optic lenses.
- Removed the custom environment mapping shaders, now uses env_cubemap for per-map reflections.
-- The custom cubemaps were something of an experiment in trying to mimic the shading used in KF2, but outside of some specific maps this never worked as well as I hoped.

- Added the MG3 machine gun from the Last Hans Standing update.
- Added jigglebone settings to the pins of the Flashbang, MK2 and L109 grenades.
- Added smiley pin bodygroup to the MK2 Grenade.
- Added a bunch of optics props from the other KF2 packs.
- Adjusted the default pose of the MK2 Grenade's pin ring.

Update: 19 Jun, 2023 @ 5:03pm

- Added limited support for bonemerging weapons to ragdolls:
-- Bonemerging only works properly with the Composite Bonemerge Tool with 'sv_compositeentities_childboneediting' set to 1. A bone tool of your choice is also required to move the weapon and manipulate its parts after merging as it will be misaligned after merging.
-- The Easy Bonemerge Tool is NOT supported. While it will merge weapons with compatible ragdolls, it doesn't have the means to realign the weapon model once merged.
- Placed all optic lens and reticle textures into a single sheet, saving material slots for MORE STUFF.
-- Optic lenses now use a custom environment map shader.

Update: 3 Dec, 2022 @ 10:17am

- Fixed the new optic missing its rail mount on the M32 MGL.
- Fixed barrel bodygroup on the M32 MGL having an option to complete remove the barrel.
- Updated M32 MGL laser bodygroups to use particle laser beam attachments instead of meshes.