Garry's Mod

Garry's Mod

Left 4 Dead 2 Pistol Props
Showing 11-17 of 17 entries
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Update: 2 Mar, 2022 @ 10:59pm

- Fixed a mesh issue with the 1911.

Update: 27 Oct, 2021 @ 2:06pm

- Added Glock 18 base bodygroup to the Glock.
- Added ironsight bodygroup to the Ruger.
- Added grip screws to the P220.
- Fixed a missing face issue on the 1911.
- Fixed a smoothing issue with the magazines across the 1911, Glock, P220 and Ruger.

Update: 12 Sep, 2021 @ 7:21pm

- Added Glock 26 base bodygroup to the Glock.
- Added L4D base bodygroup to the 1911. This includes a ring hammer, 3-hole trigger and slide serrations to mimic the original Left 4 Dead 1911 model.
- Added new normal map variation for more accurate shaders on certain skins.
- Adjusted Ruger's trigger and trigger guard to better match the real Ruger P-89.
- Adjusted length of the Desert Eagle's slide, as it was much longer than the real gun.
- Fixed texture mapping issues on the Ruger's magazine and 1911's classic hammer.
- Fixed some inaccurate envmap shaders on skin 3.
- Fixed some visible missing faces on the Glock and 1911.

Update: 25 Feb, 2021 @ 5:44pm

- Fixed the missing magazine release on the Ruger.

Update: 7 Feb, 2021 @ 6:19pm

- Fixed a regression caused by the prior update regarding the texture mapping on the 1911's alternate hammer.

Update: 2 Feb, 2021 @ 1:09pm

- Fixed some texture mapping issues on the 1911's slide.

Update: 24 Jan, 2021 @ 2:26pm

Initial addon creation.