Sid Meier's Civilization VI

Sid Meier's Civilization VI

Persuade Defectors Project
Showing 1-4 of 4 entries
Update: 4 Mar, 2021 @ 2:35pm

Changed to only spawn uniques. Added function to check for adjacent tiles instead of all spawning on the district. Lowered production scaling.

Update: 14 Feb, 2021 @ 9:01am

Lowered production cost. Fixed double spawn. Changed from free city units to barbarian units bc free city units are lobotomized.

Update: 28 Jan, 2021 @ 1:52pm

Update: 28 Jan, 2021 @ 1:04pm