Dawn of Man

Dawn of Man

They're Coming (Part I)
Showing 1-10 of 29 entries
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Update: 28 Apr, 2021 @ 8:16pm

Update: 20 Mar, 2021 @ 2:48pm

Actually solved the location names this time. Using id and language file!

Update: 20 Mar, 2021 @ 2:38pm

Renamed new locations once more.

Update: 20 Mar, 2021 @ 2:36pm

Renamed locations, hopefully this works.

Update: 20 Mar, 2021 @ 2:32pm

Change seed in new starting locations.

Update: 20 Mar, 2021 @ 2:28pm

Added some cool bonuses when certain achievements are reached. Not documented, but will be discovered during gameplay!

Also, added a few new starting points in the map. Want to see how they are.

Update: 15 Mar, 2021 @ 4:18pm

Added back the Population 150 milestone. Found issue which was causing crash at population 150. Resolved!

Update: 14 Mar, 2021 @ 9:01pm

Removed the population 150 milestone. Hopefully this allows gameplay to be smooth.

Update: 13 Feb, 2021 @ 11:17pm

Update: 13 Feb, 2021 @ 4:07pm

New features:
* Added "Gift from the Gods: --> Bonus resources when completing certain structures. (Inspired by UglyBird's Tiaga scenario)
* Massive 1,000 raider wave at year 105! (I don't think anyone will get this far, but added it nonetheless.)

Fixes:
* Fine tuned resource distribution
* Fine tuned raider intensity after year 6. (Size and frequency of attacks will be a lot more gradual.)