Arma 3
Operation Cold Rising I
Showing 1-10 of 15 entries
< 1  2 >
Update: 5 Oct, 2014 @ 8:34pm

Changed new Intro. A simple intro rather

Update: 3 Oct, 2014 @ 5:04am

Changed: A lot of dialogues. Fixed: Bug with chat coming too early (Hopefully). Made changes to scripts and how they run, also made other small gameplay tweaks. In essence, fixes and improved dialogues!

Update: 31 May, 2014 @ 4:11pm

With testing, it should've solved APC issue and other issues that I noticed whilst doing more testing. Please comment if you played through it without issues!

Update: 18 May, 2014 @ 11:06am

Once again replayed and tested it. It works in the Editor but I believe as of now Steam Workshop is not pushing through the updates. Once again I'm not sure if this is the actual fix as I need to test it once again. And again!

Update: 17 May, 2014 @ 6:37pm

Once again trying to solve issues caused by update. Please be patient this is a new error that just arrived. If errors occur please leave screenshots and posts in the comments! Thanks!

Update: 17 May, 2014 @ 4:58pm

Trying to Solve Missing APC issue. Please be patient

Update: 13 May, 2014 @ 6:53am

Changed: Target Box to weapon box to avoid issues with explosives working
Added: Radio Protocol to the sounds.
Added: SetAccTime to avoid missing dialogues.
Fixed: Issue with Counter-attack messaged as complete before it was.
Changed: other small fixes and positionings

Update: 2 May, 2014 @ 4:52am

Removed Music for MakeArmaNotWar Contest

Update: 23 Mar, 2014 @ 11:39am

Changed Skill of AI. Removed Markers for Sniper event (Added difficulty).

Update: 16 Mar, 2014 @ 4:21am

I had some feedback of being able to complete the mission without following the mission. This should be solved with another variable being checked.