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Unturned

ZWS - Dependencies v1.9.1
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Update: 11 Apr, 2021 @ 6:42am

v1.9.2

Changed

  • Changed M61 Armor Penetration. It will now damage armored targets.
Removed
  • Removed leftover files from beta tests to reduce overall size.

Update: 10 Apr, 2021 @ 10:12am

v1.9.1

New

  • Prepared M134 Minigun Unity files for later use.
Changed
  • Changed M61 Armor Penetration. It will now damage armored targets.

Update: 10 Apr, 2021 @ 5:15am

v1.9.0

New

  • Added new muzzle flashes with smoke particles.
  • Added M61 Vulcan and M53 API-T x255.

Update: 4 Apr, 2021 @ 8:53am

v1.8.1

New

  • Added new muzzle flashes for all machine guns.
  • Prepared M61 Vulcan unity subcategories.
Improved
  • Improved visibility of tracer effects on and off-camera. Increased tracer render range and render stability. Now tracers should render regardless of where you are aiming or how many tracers there are at one time.
Fixed
  • Fixed muzzle flash of the main cannon sometimes being stuck on the screen after shooting.
  • Fixed M240B error log animation error.
Removed
  • Removed tracer effects from non-tracer ammo.
  • Removed muzzle flash from the smoke launcher. Why was this even a thing?!

Update: 2 Apr, 2021 @ 8:54am

v1.8.0

Added

  • New universal weapon sight with a zoom level of 1.5 (equal to an FOV setting of 60 degrees)
  • New muzzle flash effect for cannons
  • New shell casing types
  • New shell casing sound effects
  • New shell tracer effects M240B Light Machine Gun 7.62 200rnd box Standard and Tracer Magazines 12.7 100rnd and 200rnd Tracer Magazines
Improved
  • Casing collision Weapon spread values. Weapons will have the same spread whether you are "hip firing" or "aiming down sights"
Changed
  • 12.7 100rnd magazines can now resupply 12.7 200rnd magazines and vice versa. Note: Standard ammo can resupply standard ammo and tracer ammo can resupply tracer ammo. These do not resupply eachother.
Removed
  • "Empty" weapon

Update: 28 Mar, 2021 @ 2:30am

Hotfix version v1.71

- Fixed stabilized 50Cal

Update: 27 Mar, 2021 @ 7:06am

Update version v1.7

New

- Added new shell casing types
- Added new casing sound effects
- Added new crosshair sight. Aiming down sights now corresponds to the zoom level of a 60 degree field of view
- Added new muzzle effects

Changed

- Changed 50Cal spread values. Now your weapon spread is the same regardless of "aiming down sights" or "hipfire"
- You can now resupply the 200rnd 50cal box with the 100rnd box and vice versa
- Improved shell casing collision model
- Changed the smoke screening effect once again to correspond to the needs of future ZWS Releases. The leopard tanks will deploy the smoke vertically, this wont be fixed in the near future.

Update: 20 Mar, 2021 @ 10:03am

Update Version v1.6

- Added shell casing effects

Update: 25 Feb, 2021 @ 1:24am

Added assets in preparation for the release of the Apache pack and the Abrams pack update v1.2

Weapons

- Changed 50Cal (40601) magazine size to 100 rounds
- Changed (40701) 50Cal Magazine Item size to 100 rounds
- Added 50Cal Stabilized variant (40603) and 200 round mags (40702). This weapon can use both 100 and 200 round mags
- Changed 50Cal damage to be in line with vanilla

Effects

- Added Casing Autocannon (40809)
- Added HEAT Small explosion (40808)

Update: 10 Feb, 2021 @ 11:01am

- Smoke size and type changes