Crusader Kings III

Crusader Kings III

Shogunate Map alteration Sub-MOD beta Version 0.6.4 'Benkei'
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Update: 18 Dec, 2021 @ 4:13am

beta Version 0.6.4
Game Content
  • The coastlines of Fukuyama City in Hiroshima Prefecture and Hofu City in Yamaguchi Prefecture, which face the Seto Inland Sea, have been receded to where they were before the Edo period.
  • Ground textures have been updated.
  • Added a tree map object.
Updated rivers.png
  • The Miomotegawa and Takane Rivers have been added.(#342[github.com]
  • Added the Chikusa River.(#343[github.com]
add branch family
  • A branch family has been set up in the Echigo-Honjō clan.(#337[github.com]
Updated character data
  • Added nicknames to some characters.
  • The cause of death has been set for some characters.
  • Changed the death date of some characters to a more grounded date.
Title History Data Change
  • Changed to be accurate based on the latest research findings.
Fixed
  • Missing loc for name 'character_name_12139040' for character '12139040'
  • Missing loc for name 'Sukemasu' for character '10018377'
  • Missing loc for name 'Sukefusa' for character '10018378'
  • Could not find coat of arms render description for '10000227' when making alias for 'house_shgnt_murakami_muroga', it needs to be defined before this tries to use it as an alias
  • Error: set_relation_friend effect [ Could not add scripted relation (already there?) ] Script location: file: history/characters/koshin_characters.txt line: 880
  • Error: has_primary_title trigger [ landed title (primary title) was null ] Script location: file: gfx/portraits/portrait_modifiers/02_headgear.txt line: 363
  • Some map object locators have been adjusted.

Update: 6 Nov, 2021 @ 8:50pm

beta Version 0.6.3
Game Content
  • A portion of the Suo-nada coastline has been set back to where it was before the Edo period. (#334[github.com])
  • I set the barony name to change in the 15th and 16th centuries, and the castle to appear in the holding. (#323[github.com])
  • Ground textures have been updated.
  • Added a tree map object.
add branch family
  • A branch family has been set up in the Hitachi-Oda clan. (#311[github.com]
Capital setting
  • Changed the first holding of some county territories.(#329[github.com])
Updated character data
  • Added nicknames to some characters.
  • The cause of death has been set for some characters.
  • Changed the death date of some characters to a more grounded date.
Fixed
  • #318[github.com]
  • #317[github.com]
  • #316[github.com]
  • #315[github.com]
  • #314[github.com]
  • #313[github.com]
  • #312[github.com]
  • #321[github.com]
  • #326[github.com]
  • #327[github.com]
  • Some map object locators have been adjusted.

Update: 25 Oct, 2021 @ 12:46am

beta Version 0.6.2
Game Content
  • Fukano Pond and Shinkaike Pond in Kawachi Province were implemented.
  • I set the barony name to change in the 15th and 16th centuries, and the castle to appear in the holding.(#306[github.com]
  • Ground textures have been updated.
  • Added a tree map object.
Updated rivers.png
  • The Minatogawa River in Hyogo Prefecture, where the Battle of Minatogawa took place, has been added. However, it is the current course of the Shin-Minatogawa River.(#307[github.com]
add branch family
  • A branch family was set up for the Sano clan in Shimotsukeno.(#303[github.com]
  • A branch family was set up for the Ashina clan in Aizu.(#304[github.com]
  • A branch family was set up for the Kobayakawa clan in Aki.(#301[github.com]
Updated character data
  • Added nicknames to some characters.
  • The cause of death has been set for some characters.
  • Changed the death date of some characters to a more grounded date.
Fixed
  • Character duplication has been resolved.(#302[github.com]
  • Fixed a bug that caused the waters around Cape Ushio and Lake Biwa to become land.(#308[github.com])
  • Some map object locators have been adjusted.

Update: 9 Oct, 2021 @ 10:12pm

Only thumbnail.png has been updated.

Update: 9 Oct, 2021 @ 10:07pm

Update: 9 Oct, 2021 @ 10:04pm

Update: 9 Oct, 2021 @ 10:01pm

beta Version 0.6.1
Game Content
  • Updated the Provincial Terrain Setting for Shikoku's coastal areas.
  • Changed the name of b_shgnt_ishimi_6 to "Katsuura".
  • Changed the name of b_shgnt_kuruma_1 to "Shirai".
  • I added a saying as a motto.
  • Ground textures have been updated.
  • Added a tree map object.
  • Updated heightmap.
Updated rivers.png
  • Added the Anegawa River, which flows into Lake Biwa, where the Battle of Anegawa took place.(#298[github.com]
Improvement of Province Shape
add branch family
  • A branch family has been set up for the Izumo-Misawa clan.(#257[github.com]
  • A branch family was set up in the Mōri clan.(#286[github.com]
  • A branch family has been added to the Kikkawa clan.(#291[github.com]
Capital setting
  • Changed the first holding of some county territories.(#281[github.com]
  • Default capital county for some duchies has been set.
Updated character data
  • Added nicknames to some characters.
  • Added cause of death for some characters.
  • Changed death dates of some characters to be more grounded.
Fixed
  • 12602054Misawa Tamechika's name localization key was missing, so I added it.
  • #287[github.com]
  • #288[github.com]
  • #289[github.com]
  • #290[github.com]
  • Some map object locators have been adjusted.

Update: 29 Sep, 2021 @ 4:09am

beta Version 0.6.0
Game Content
  • Updated ground textures.
  • Added a tree map object.
  • Updated heightmap.
Updated rivers.png
  • A class rivers have been added.(#283[github.com]
Character data updated
  • Added nicknames to some of the Hitachi-Makabe clan characters.
  • Added nicknames to some of the Mutsu-Tamura clan characters.
Fixed
  • Some map object locators have been adjusted.

Update: 18 Sep, 2021 @ 2:38am

beta Version 0.5.9
Game Content
  • I set the barony name to change in the 15th and 16th centuries, and the castle to appear in the holding.(#278[github.com]
  • Changed the default names of the various holdings.
  • Added image data of the family crest "Tsunagima" for the Sōma clan.
Updated rivers.png
  • Kyūshū region rivers have been reimplemented.(#274[github.com]
Improvement of Provincial Shape
dynasty house
  • A branch family has been set up in the Sōma clan.(#254[github.com]
  • A branch family has been set up in the Andō clan.(#255[github.com]
  • A branch family has been set up in the Asakura clan.(#256[github.com]
Character data updated
  • Added nicknames, added causes of death, and added traits to the data of some Echizen-Asakura clan characters.

Update: 5 Sep, 2021 @ 1:27am

beta Version 0.5.8
Game Content
  • I set the barony name to change in the 15th and 16th centuries, and the castle to appear in the holding.(#262[github.com]
  • Changed some baronial default names.
  • The province_terrain setting has been changed for some Provinces in the Kyushu region.
  • Culture-specific title names have been set for some locations in the Hokkaido region.
  • Updated heightmap.
  • Added a tree map object.
  • Updated ground textures.
Updated rivers.png
  • Kyūshū region rivers have been reimplemented.(#268[github.com]
dynasty house
  • A branch family has been set up in the Shinano-Murakami clan.(#252[github.com]
  • A branch family has been set up in the Satake clan.(#253[github.com]
Capital setting
  • hanged the first holding of some county territories.(#270[github.com]
  • The capital county territory of the Kasai clan has been changed to Oshika County.(#272[github.com]
  • The capital county territory of the Nambada clan was changed to Yokomi-gun, where Matsuyama Castle is located.(#273[github.com]
Character data updated
  • Added nicknames, changed engagement settings, and changed the method of adding traits to the data of some of the Hitachi Satake characters.
Fixed
  • Some map object locators have been adjusted.
  • Added a dummy file to reduce the error log output.