XCOM 2
[WOTC] Iridar's LW2 Laser and Coil Weapons - Ghost Templates
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Update: 30 Apr, 2024 @ 9:57am

Added missing AbilityDescName to combat knives and hunter rifles.

Update: 21 Apr, 2022 @ 12:46am

Fixed laser and coil ripjacks not using armor tint. Thanks to Blazeye.

Update: 14 Dec, 2021 @ 5:07am

Fixed incorrect pathfinders config.

Update: 13 Dec, 2021 @ 2:32pm

Added Laser and Coil Hunter Rifles.
Coil weapons now will properly use magnetic weapon equip sound.

Update: 29 May, 2021 @ 3:11pm

Added Korean translation by Zaoll.

Update: 28 Mar, 2021 @ 1:38pm

Fixed a typo in XComGame.ini

Update: 5 Mar, 2021 @ 10:20am

Added missing config for WeaponPrecomputedPathData for Heavy Cannons.

Update: 21 Feb, 2021 @ 11:42am

Fixed a couple of minor issues in the config.

Update: 13 Feb, 2021 @ 4:48am

Fixed visual weapon attachments for the coil vektor, as well as laser heavy cannon. Again.

Update: 12 Feb, 2021 @ 11:16pm

Fixed broken config entries for the Laser Heavy Cannon's visual weapon upgrades.