XCOM 2
[WOTC] Iridar's LW2 Laser and Coil Weapons - Ghost Templates
72 Comments
Johau 11 Jul @ 7:01am 
Anyone know how I can get underbarrel attachments to show up on the bullpups? I've added them to the config and tried messing around with it but I can't get it for the life of me.
Iridar  [author] 9 Aug, 2024 @ 8:07pm 
Follow standard mod troubleshooting steps.
https://www.reddit.com/r/xcom2mods/wiki/mod_troubleshooting
LordDeTracy 9 Aug, 2024 @ 3:10pm 
Iridar, I added you cause im hoping you can help me out. I am trying to start up my game but it crashes. The AML log shows this: [0075.08] DarkXCom: DArk XCOM: building chips and blueprint
[0075.43] ScriptLog: MFSC: Patching schematics <---- what is this?
[0075.98] Log: Crash Detected: Dumping
I thought it might be [WOTC] Multiple Sitreps 2.0: Guaranteed & Categories or Multiple Faction Soldier Classes but ive removed them both just to test it and still get the error. (also tried it without MOCX)
VS-lockon 27 Feb, 2024 @ 4:13am 
for real Iridar thank you i fond how to change the clip zide it just code really weird most weapon mods coded VEKTORRIFLE_BEAM_ICLIPSIZE = number not ICLIPSIZE = v then number
VS-lockon 23 Feb, 2024 @ 4:23am 
cool thank
Iridar  [author] 23 Feb, 2024 @ 4:05am 
@VS-lockon
It sounds like you're using a pretty complicated mod set up, all out of mods which I don't use. Sorry, but I don't have time to figure it out for you. I'll say that you can use Weapon Skin Replacer or Template Master to override the clip size of almost any weapon.
VS-lockon 23 Feb, 2024 @ 4:01am 
Iridar okay where in https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2684079953 because
I went through every single file in and did not fine the clip size for any laser weapon only the base game weapons... why i need to change it i run a mod that add limited reloads but the Laser SPARK Heavy Cannon - RS-9 Redace Superlaser and Hunter Rifle have to small of a clip so i run out of ammo to fast even at most i can only kill 5 alien with the Heavy Cannon - RS-9 Redace Superlaser be for run out of ammo completely on the mission i fix that with the base SPARK Heavy Cannon but i can't fine a way in mod jam to do the same to the Heavy Cannon - RS-9 Redace Superlaser or laser hunter. so im asking if i sub to this mod would it overwrite Mod Jam laser file so i can change and fix my issue with running out of ammo
Iridar  [author] 19 Feb, 2024 @ 11:14am 
@VS-lockon
I don't understand your question, but you can probably change clip size in Mod Jam configs.
VS-lockon 19 Feb, 2024 @ 8:37am 
why im asking i dont like the Mod Jam don't let me recode the clip side
VS-lockon 19 Feb, 2024 @ 8:36am 
Iridar if i sub to this will it over right the Mod Jam for LWOTC
Iridar  [author] 30 Dec, 2022 @ 11:55am 
@Daedalus
The Ghost Templates mod adds only the weapon templates. The Laser Pack adds weapon templates, upgrade schematics and a research template - all of which are used by 5TWO.
Daedalus 30 Dec, 2022 @ 11:07am 
Just curious: any reason why you recommend [WOTC] [WSR] Laser and Coil Ghost Templates for this mod but you use Long War Laser Pack - WotC (unofficial) + Coilguns for War of the Chosen for your five tier overhaul?

Just finished a campaign with your five tier mod and for my next one I'm just going to use Xskin to apply these ghost templates. Any reason I should switch from the combination of mods to the one recommended here?
Iridar  [author] 6 Sep, 2022 @ 5:47pm 
I'm not aware of any issues with the SMG mod, but as I replied elsewhere, you can hide any weapon using my Item Hider mod.
minecraft with gadget 6 Sep, 2022 @ 5:15pm 
Any chance you could do a LW2 SMG Ghost Template pack? There're already two SMG mods that I've found, but both add the SMGs as standalone weapons, both are a little buggy, and neither has been updated in a long time. I'd just like them as Templates only myself.
Azelo 31 Aug, 2022 @ 1:23pm 
Не знаю что произошло, но после отписки от FWTO и от этого мода всё оружие заработало и, главное, скины сохранились с этого мода. Магия какая-то
Iridar  [author] 31 Aug, 2022 @ 12:03pm 
Или XSkin или Weapon Skin Replacer путем замены внешнего вида имеющегося оружия.
Iridar  [author] 31 Aug, 2022 @ 12:02pm 
@Azelo
Нет, с LWOTC нельзя использовать Five Weapon Tier Overhaul, у LWOTC и так система из пяти уровней оружия со своим балансом. Использовать мои модели оружия в LWOTC можно через Mod Jam.
Azelo 31 Aug, 2022 @ 11:54am 
Понял. Просто у меня стоит Long War Of The Chosen, думал этого достаточно будет, а оказалось не всё так просто.
Five Weapon Tier Overhaul поставил, но единственное что поменялось после этого - это боезапас начал мигать красным, типо пустой магазин, и название его сментлось с Kal-33 на Kal-15, то есть Kal-33 все также нельзя использовать.
Hot Wet Nobel Laureates 30 Aug, 2022 @ 4:44pm 
Ignore my message, it seems reskinning the ripjack to any other one causes problems, so it's not this mod specifically
Iridar  [author] 30 Aug, 2022 @ 3:53pm 
@Azelo
Этот мод добавляет "призрачные" варианты оружия, у них нет ни урона ни способностей, они и не должны ничего делать. Их по идее даже в инвентаре не должно быть видно. Ставь Five Weapon Tier Overhaul, тогда будут что-то делать.
Azelo 30 Aug, 2022 @ 2:29pm 
Laser Bullpup - Kal-33 Bullpup не работает
Нет описания и характеристик. Если его экипировать, то персонаж будет с ним бегать, но ничего с ним сделать не может, действия с оружием (стрельба, перезарядка и подобное) просто исчезают
Hot Wet Nobel Laureates 28 Aug, 2022 @ 6:29pm 
I've noticed the Nanotech Ripjack is kinda buggy. Sometimes when I use Justice or Wrath with a Templer with it equipped, the game crashes. Also, when I try to remove the skin, the name changes back but the model doesn't.
Iridar  [author] 16 Aug, 2022 @ 2:56pm 
@Агент Моссада
This is caused by another mod touching visual weapon upgrades for the bullpup. Find it and get rid of it.
Призрак Болота 16 Aug, 2022 @ 2:29pm 
Have some issue, regarding the coil-bullpup - the expanded mag seems to glitch out of the back of the gun. Any tips how can i fix this?
Hot Wet Nobel Laureates 15 Aug, 2022 @ 11:36pm 
Ok, thanks
Iridar  [author] 15 Aug, 2022 @ 11:33pm 
No
Hot Wet Nobel Laureates 15 Aug, 2022 @ 11:08pm 
But its animations wouldn't be broken or anything?
Iridar  [author] 15 Aug, 2022 @ 10:03pm 
You would have an autocannon that looks like a heavy cannon.
Hot Wet Nobel Laureates 15 Aug, 2022 @ 9:33pm 
If I were to try applying a Heavy Cannon skin to an Autocannon, what would happen?
Iridar  [author] 27 Jun, 2022 @ 5:41am 
@anon
Пока нет.
anon 27 Jun, 2022 @ 5:40am 
А для мода есть русская локализация?
ElviraDemonQueen 23 Jun, 2022 @ 4:38pm 
not sure if this is a bug or not but when i try to put a expanded mag on the skirmitchers Kal 50 bullpup it makes the ammoclip glitch out and floats all the way at the back
SamVengance 1 May, 2022 @ 2:25pm 
My laser weapons bug out and break when fired and shoot a single ballistic bullet. Any ideas?
Devidose 15 Feb, 2022 @ 7:57pm 
So I've not played X-COM 2 in a while and that means I've missed various updates until stumbling across them in game and I just have to say those Laser and Coil hunter rifles look amazing!
Iridar  [author] 30 Dec, 2021 @ 11:58am 
@Stanis
Это косяк мода который добавляет это оружие в LWOTC, поговорю с автором.
Stanis 30 Dec, 2021 @ 11:43am 
@iridar
Только на [WoTC] Pathfinders. Я начал Lwotc, там перешел на лазерные, купил винтовку охотника. Я могу ошибаться, но когда, обычной винтокой хантера попадаешь в цель, то происходит соответственный звук метки. Так вот на лазерной такого нету звука нет. В последней миссии я даже проверил на берсеркере: ни метки, ни статуса не было в ф1 инфо.
Iridar  [author] 30 Dec, 2021 @ 10:37am 
@Stanis
Привет. Должна ставить. На [WoTC] Hunter Rifles или [WoTC] Pathfinders подписан?
Stanis 30 Dec, 2021 @ 10:19am 
Привет Иридар, только недавно заметил что Лазерная винтовка охотника не ставит метку. Подскажи как исправить это?
Thikk boi 2800 20 Dec, 2021 @ 9:26am 
I think the hunter coil rifle maybe bugged. I notice today that firing the the hunter coil rifle after a couple of times the game will CTD.
Dęąth Viper 23 Aug, 2021 @ 2:28pm 
Thanks!
GreatOldOne 20 Mar, 2021 @ 1:54pm 
Noticed the addition of a strapped sword even if the soldier was wielding two. Besides the cosmetic weirdness, it caused problems as the strapped sword (which happened with Kriegsmesser) became the default sword and would be used even if the character had a different sword (or lightsaber) in the primary weapons slot.
Iridar  [author] 23 Feb, 2021 @ 9:26pm 
@everyone
My Five Tier Weapon Overhaul is out. If you have been waiting for it, you can check it out here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2406120902
Azure 21 Feb, 2021 @ 10:06pm 
The new Coil looks are stellar.
BurgerKing 21 Feb, 2021 @ 4:01am 
ah... ok. will wait for the full release
Iridar  [author] 20 Feb, 2021 @ 10:45pm 
@ragnakore
You assume wrong. This mod does not add weapon tiers. I have not made the five weapon tier overhaul mod yet. You can read the description above to see what this mod does.
BurgerKing 20 Feb, 2021 @ 10:26pm 
@Iridar,
OK! I am ready to install 2 new weapon tiers! I hope to install em correctly. I assume I just have to subscribe to this mod, along with the "requirements" listed above.

THANKS!
Iridar  [author] 20 Feb, 2021 @ 8:57pm 
@ManChildOfDoom
It's gonna be the best weapon tier overhaul on the workshop, with the never seen before feature of actually working.
DERPKING1991 20 Feb, 2021 @ 6:08pm 
So gonna be better than the other one I use?
Iridar  [author] 20 Feb, 2021 @ 12:40pm 
Well, before anybody forms any preconceptions, my five tier weapon overhaul will go conventional -> magnetic -> coil -> laser -> beam. That's just what makes the most sense for a multitude of reasons. It will be relatively easy to reorder the tiers with my overhaul through config.
BurgerKing 20 Feb, 2021 @ 12:35pm 
I personally find the Coil weapons looks and sound more badass than the plasma weapons.