Garry's Mod

Garry's Mod

MRTS Beta
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Update: 17 Jun @ 4:27pm

fixed map

Update: 17 Jun @ 4:14pm

testing stuff

Update: 16 Jun @ 9:13am

Fixed mrts_lumber borders

Update: 15 Jun @ 9:14pm

Added map 'mrts_lumber'

Update: 14 Jun @ 8:49pm

fixed typo that broke barracks queue visuals

Update: 14 Jun @ 6:06pm

Leaked water and energy now contribute to increase your capacity of that resource at a 5 to 1 exchange rate
Water tank:
> Cost: 100w -> 150w
> Capacity: 50w -> 100w
Energy accumulator:
> Cost: 300w 50e -> 200w 50e
Wall:
> Cost: 75w -> 50w
Relay:
> Cost: 100w -> 75w
Radar:
> Sight: 500 -> 750
Scout:
> Sight: 200 -> 250
Reduced build time of all economy buildings from 10 to 5
Increased HQ water income from 5 to 6
Smoothed the visual progress of capture points
Added a check to prevent spawning units while inside of a brush or prop
Added an 'info' button that lets you click on a unit to get information about it, useful to inspect units from other factions.

Update: 13 Jun @ 12:35pm

Fixed even more FoW related errors

Update: 13 Jun @ 12:21pm

Fixed more FoW related errors

Update: 13 Jun @ 11:38am

Fixed FoW related errors

Update: 13 Jun @ 9:56am

Units hidden by fog of war no longer send any networking messages to clients that can't see them
Changed most visual and FX related network messages to use the unreliable channel
Added command `mrts_fix_client_desync` to attempt to resolve the issue of FoW breaking on very large lag spikes