Garry's Mod

Garry's Mod

Khajiit playermodel [The Elder Scrolls V: Skyrim]
Showing 1-10 of 10 entries
Update: 3 Apr, 2023 @ 3:42am

Won't be completely shaded in the dark from now on

Update: 3 Mar, 2023 @ 2:34am

New outfits! BETA

6 new outfits has been added !

Featuring: Chef, Fisher, Iron Armor, Jester, Undressed, Prisoner.

Additional face overlay texture was added to the head material.

BETA* - 1) Only preview outfit is capable of blinking, all the new outfits using altered head model, which i wasn't able to transfer flexes to. 2) New outftis have no jiggle bones. 3) Materials properties were straight taken from a preview outfit.

TODO** - 1) Make playermodel capable to blink on every new outfit. 2) Add jiggle bones to the outfits. 3) Setup phong values for all outfits exclusively.

No estimated time for a new update. Might take 5 years, might never happen.

Update: 27 Jul, 2021 @ 3:06am

lightwarp comeback 2

Update: 21 Jun, 2021 @ 2:49am

lightwarp comeback

Update: 20 Jun, 2021 @ 7:57pm

General brightness decrease, all phong values were altered, lightwarp removed from all materials due how awfull it looked on a bright maps.

Update: 25 Apr, 2021 @ 8:54pm

Material changes: Each material now uses lightwarp texture, phongexponent changed from 20 to 200 on head's material, empty bodygroup is now invisible.

Update: 4 Mar, 2021 @ 12:08am

Ears physics on ragdoll was changed to be more noticeable, i'm also tried to give a little more freedom for tail but physics freakout too much when i do so

Update: 2 Mar, 2021 @ 5:11pm

Lighwarp texture was changed to significantly prevent overbright (head still being slightly overbright since it's only part of the model which uses lightwarp texture but due the latest fix it's now way less noticeable)

Update: 2 Mar, 2021 @ 4:14am

Added lightwarp texture for the face to fix ugly shadows

Update: 1 Mar, 2021 @ 11:59pm

Initial addon creation.