Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Bomb Timer Modifier
Showing 1-10 of 26 entries
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Update: 1 Jun @ 10:25pm

[v2.18]
- might have just fixed some incredibly minor bugs that have existed for 9 months

Update: 1 Jun @ 10:20pm

[v2.17]
- shhhh top secret update

Update: 12 Oct, 2024 @ 10:09am

[v2.16] Major update
- Multiple bombs fix

Update: 26 Sep, 2024 @ 8:21am

[v2.15]
- Mode label no longer required with custom colors

Update: 19 Sep, 2024 @ 1:16pm

[v2.14]
- Mod Selector can now disable the service
- Tweaked the text scale to more accurately reflect the vanilla timer

Update: 9 Sep, 2024 @ 4:50pm

[v2.13]
- Fix timer being considered solvable

Update: 3 Sep, 2024 @ 7:55pm

[v2.12]
- Fixed exceptions when trying to access destroyed objects

Update: 3 Sep, 2024 @ 6:42pm

[v2.11]
- Overhaul bomb info patching
- Only patch The Button rules once

Update: 3 Sep, 2024 @ 11:57am

[v2.10]
- Fixed time formatting for when `displayHours` is turned off
- Fixed Unity complaining about persistentDataPath in Editor

Update: 2 Sep, 2024 @ 7:47pm

[v2.9]
- Fixed bug with Factory
- Lag fix test