Divinity: Original Sin 2

Divinity: Original Sin 2

Unique Loot Drops
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Actualización: 4 MAY a las 18:49

Actualización: 26 ENE a las 11:57

-Fixed Mad Kings Crown, Death Grips, And BloodStone Amulet
-Might of Amadia should add stacks correctly now
-Removed upgrades orb that just gave attribute, damage/armor buffs, or ability points as it was just OP. Items can have just one orb used on them now.
-In the interest of balance all weapons have had there damage nerfed 10%, likewise the armor values of everything have been reduced 25%
- Added two new items.

The Illusionist Belt creates up to 4 decoys at the end of your turn. They can not attack and die immediately after taking damage. Enemies can receive this effect if Enemy effects is on.

The Booze Stained Tunic makes it so alchohol no longer debuffs you but instead gives you status Drunken Master which gives buffs to Scoundrel, Warfare, wits, and dodging. Taking a drink while you already have the effect adds 1 more turn. The effect becomes stronger with every turn. Additionally using Warfare or Scoundrel skills gives you a chance to automatically consume an alcoholic drink from you inventory. Lastly every turn of Drunken Master gives your attacks a 3% chance to charm your target for 1 turn when using weapon attacks. To get any use out of this item you must have alcoholic drinks in your inventory

Actualización: 18 ENE a las 18:22

Actualización: 9 ENE a las 17:54

Actualización: 9 ENE a las 15:45

Actualización: 8 ENE a las 22:41

Actualización: 8 ENE a las 16:45

Teleport skill is no longer overwritten
Fixed issue with Grave walker set giving more resistance then intended.

Actualización: 8 ENE a las 16:43

Actualización: 1 OCT 2022 a las 20:54

Actualización: 25 JUL 2022 a las 8:50