Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Emik's Modules
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Update: 14 Mar, 2021 @ 2:22pm

[1.0.5]

- Coinage: A solved Coinage will be more obvious to its solved nature, as the status light will stick out of the module completely.

Update: 14 Mar, 2021 @ 7:39am

[1.0.4.5]

- 1D Chess: Hotfix, broke Twitch Plays autosolver.

Update: 14 Mar, 2021 @ 7:35am

[1.0.4]

- 1D Chess: Now supports macOS! Major thanks to Zaakk for helping me debug this.
- 1D Chess: Fixed log claiming that the player is losing after the 1st turn when they play as black.
- 1D Chess: Added additional logging if an error occurs.

Update: 14 Mar, 2021 @ 1:37am

[1.0.3]

- Changed all modules to interrupt sequences of OnInteracts if the "IsStrike" property ever evaluates true.

Update: 13 Mar, 2021 @ 1:06pm

[1.0.2]

- 1D Chess: The module will now solve as soon as you interact with it if it fails to load the library. Potentially fixed issues with DBML, however I'm not certain about it.

Update: 8 Mar, 2021 @ 9:01pm

[1.0.1]

- Fixed 1D Chess' Rustmate bot playing unintentionally worse by falling for a smothered mate in 1 due to premature pruning.
- Fixed 1D Chess' Twitch Plays Autosolver prematurely doing a move upon module initalization, causing it to fall out of the loop, and not solve the module in style.
- Fixed 1D Chess' Twitch Plays Command Handler not deselecting the square if the first square you select is invalid (opponent piece or empty) and the second square begins a selection.
- Fixed Coinage's status light being invisible, which would pose a problem to Twitch Plays IDs.

Update: 6 Mar, 2021 @ 9:00am

[1]

- Initial build.