Kenshi
Traders
Showing 1-8 of 8 entries
Update: 24 Mar, 2021 @ 3:04pm

Definitely fixed Merchant Nomads not having any money.

Update: 23 Mar, 2021 @ 11:23am

Probably fixed Nomads and Traders Guild Caravans not having any money, Import Not Required.

Update: 19 Mar, 2021 @ 1:04pm

*Increased purchased food amount for regular troops by 1 (one for instant consumption and one for the road so they don't fall from strength) and by 5 for Nomad Animal Trader squad leader and added backpack like other caravan leaders, as well as a new dialogue option to purchase bags (hope this fixes nomads purchase issues).

*All SQUAD_TEMPLATE's are given vendor money of 25k, and merchant caravans 50k.

*added AI_PACKAGE: Slaver Wandering from town to town (Slavers get hungry too, it's not easy to enslave helpless victims. Also they inherit from Wandering from town to town)

*added SQUAD_TEMPLATE: Noble Procession


CHARACTER

-Mercenary Heavy:
*inventory : Basic First Aid Kit: 0 => 1
- added "Basic First Aid Kit, Bread" to shopping list

-Noble Captain:
*money max : 0 => 21000
*money min : 0 => 3000
*wages : 2000 => 3000
*inventory : Basic First Aid Kit: 0 => 1
- added "Basic First Aid Kit, Bread" to shopping list

-Nomad:
*money max : 200 => 10500
*money min : 0 => 1500
*wages : 50 => 1500
- added "Basic First Aid Kit, Bread" to shopping list
- added clothing "Leather Shirt, Leather Vest, Drifter's Leather Pants"

-Nomad Animal Trader:
- added backpack "Trader's Wooden Backpack"
- added clothing "Leather Shirt, Leather Vest, Drifter's Leather Pants"
- added "vendors: Animal stuff"
-increased shopping amount for Basic First Aid Kit and Bread
*Basic First Aid Kit: 1 => 4
*Bread: 1 => 12

-Nomad Animal Trader Town:
*money max : 200 => 42000
*money min : 0 => 6000

-Samurai Heavy:
*money max : 0 => 14000
*money min : 0 => 2000
*wages : 200 => 2000
- added "Basic First Aid Kit, Bread" to shopping list

-Samurai Police:
*money max : 200 => 7000
*money min : 0 => 1000
*wages : 0 => 1000
- added "Basic First Aid Kit, Bread" to shopping list

-Samurai Sergeant:
*money max : 0 => 14000
*money min : 0 => 2000
*wages : 2000
- added "Basic First Aid Kit, Bread" to shopping list

-Skeleton Drifter:
*money max : 2000 => 10500
*money min : 200 => 1500
*wages : 1500
- removed "Cactus Rum" from shopping list

-Slavemonger:
*money max : 0 => 14000
*money min : 0 => 2000
*wages : 2000
- added "Basic First Aid Kit, Bread" to shopping list

-Slaver Caravan Boss
*money max : 1000 => 70000
*money min : 100 => 10000
*wages : 10000
- added "Basic First Aid Kit" to shopping list

-Slaver Caravan Guard
*money max : 10000 => 17500
*money min : 10000 => 2500
*wages : 2500
- added "Basic First Aid Kit, Bread" to shopping list

-Slaver Heavy Guard
*money max : 200 => 24500
*money min : 0 => 3500
*wages : 0 => 3500
- added "Basic First Aid Kit, Bread" to shopping list

DIALOGUE_LINE & DIALOG_ACTION

-Nomad Animal Trader
- added "Do you sell animal bags?" dialogue option.
- added DA_TRADE

SQUAD_TEMPLATE

-Noble Procession: malnourished
*Animals: x
*Faction: x
*Leader : CHARACTER
*Squad : Samurai Heavy, Samurai Segeant, Noble Captain, Samurai Police

-Slave Hunters------: malnourished
*Animals: Bonedog
*Faction: Slave Traders
*Leader : Slavemonger
*Squad : Slavemonger

-Slaver Caravan: malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Caravan (grace alive): malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Caravan (grande alive): malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Caravan (kana and haga alive): malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Caravan (market master alive): malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Caravan (ren and sly alive): malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Caravan (tinfist dead): malnourished
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard

-Slaver Raid
*Animals: x
*Faction: Slave Traders
*Leader : Slaver Caravan Boss
*Squad : Slaver Heavy Guard, Slaver Caravan Guard


VENDOR_LIST

-Caravan (survival items)
- added "Splint Kit, Lantern, Sleeping Bag, Junkbow, Bolts [Toothpicks]"
- removed "Ration Pack, Gohan, Foodcube"

-Hiver Lantern --Unique--
- added "Basic First Aid Kit, Splint Kit, Advanced Splint Kit, Tools, Robotics Components"
- removed "Foodcube, Gohan, Damaged Book"

Update: 17 Mar, 2021 @ 7:29pm

Removed physical money items, since they might conflict with other mods, and it didn't felt in line with the mods scope.

Update: 17 Mar, 2021 @ 6:43pm

REVERTED EVERYTHING TO VANILLA.

UPDATE: Only editing squads that are using "AI Package: Wandering from town to town"

AI_PACKAGE
-Wandering from town to town
-added:
*Leader AI Goals: Shopping (Weight 0 24 50)
*Squad AI Goals : Shopping (Weight 0 24 50)

SQUAD_TEMPLATE
-Black Dog Extortionists: malnourished
*Animals: Bonedog
*Faction: Black Dog
*Leader : Black Dog Bodyguard
*Squad : Black Dog Bodyguard

-Bounty hunters wandering between towns: malnourished
*Animals: Bonedog
*Faction: Bounty Hunters
*Leader : Bounty Hunter
*Squad : Bounty Hunter

-Cannibal Hunter Bar Squad: malnourished
*Animals: x
*Faction: Cannibal Hunters
*Leader : Cannibal Hunter
*Squad : Cannibal Hunter

-Caravan : malnourished
*Animals: Pack Beast
*Faction: Traders Guild
*Leader : Caravan Trader Boss
*Squad : Caravan Guard

-Caravan NW: malnourished
*Animals: Pack Bull
*Faction: The Holy Nation
*Leader : Caravan Trader Boss
*Squad : Caravan Guard

-Drifter Solo: malnourished
*Animals: x
*Faction: Tech Hunters
*Leader : Drifter
*Squad : x

-Drifter Squad: malnourished
*Animals: x
*Faction: Tech Hunters
*Leader : Drifter
*Squad : Drifter

-Empire Bounty Hunters: malnourished
*Animals: Bonedog
*Faction: United Cities
*Leader : Empire Bounty Hunter
*Squad : Drifter, Empire Bounty Hunter

-Hiver Merchant Caravan: malnourished
*Animals: Pack Beast
*Faction: Western Hive
*Leader : Hive Caravan Boss
*Squad : Caravan Drone

-Hiver Merchant Caravan (Crops): malnourished
*Animals: Pack Beast
*Faction: Western Hive
*Leader : Hive Caravan Boss
*Squad : Caravan Drone

-Hiver Merchant Caravan (Mats): malnourished
*Animals: Pack Beast
*Faction: Western Hive
*Leader : Hive Caravan Boss
*Squad : Caravan Drone

-Holy Prisoner Caravan: malnourished
*Animals: x
*Faction: The Holy Nation
*Leader : Paladin
*Squad : Holy Sentinel

-Lost Wanderer: malnourished
*Animals: x
*Faction: No Faction
*Leader : Lost Person
*Squad : x

-Mercenary Wanderers: malnourished
*Animals: x
*Faction: Mercenary Guild
*Leader : Mercenary Captain
*Squad : Mercenary, Mercenary Heavy

-Merchant Nomads: malnourished
*Animals: Pack Beast, Bonedog, Pack Bull, Wild Bull, Goat
*Faction: Nomads
*Leader : Nomad Animal Trader
*Squad : Nomad

-Shek Warrior Bar: malnourished
*Animals: x
*Faction: Shek Kingdom
*Leader : Shek Warrior
*Squad : x

-Wandering Assassin: malnourished
*Animals: x
*Faction: Shinobi Thieves
*Leader : Wandering Assassin
*Squad : x


CHARACTER

-Black Dog Bodyguard
*money item max : 0 => 1400
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 2000 => 1400
*money min : 200
*wages : 0 => 200

-Bounty Hunter
*money item max : 0 => 14000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 2000 => 14000
*money min : 200 => 2000
*wages : 2000

-Cannibal Hunter
*money item max : 0 => 14000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 14000
*money min : 0 => 2000
*wages : 2000
- added "Basic First Aid Kit, Bread" to shopping list

-Caravan Trader Boss
*money item max : 2500 => 25000
*money item min : 0 => 1
*money item prob: 80 => 0.5
*money max : 8000 => 70000
*money min : 2000 => 10000
*wages : 10000

-Caravan Guard
*money item max : 0 => 10500
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 500 => 10500
*money min : 100 => 1500
*wages : 1500

-Drifter
*money item max : 0 => 10500
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 2000 => 10500
*money min : 200 => 1500
*wages : 1500
- removed "water" from shopping list

-Empire Bounty Hunter
*money item max : 0 => 14000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 14000
*money min : 0 => 2000
*wages : 0 => 2000
- added "Basic First Aid Kit, Bread" to shopping list

-Hive Caravan Boss
*money item max : 0 => 25000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 8000 => 49000
*money min : 2000 => 7000
*wages : 7000

-Caravan Drone
*money item max : 0 => 10500
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 0 => 10500
*money min : 0 => 1500
*wages : 1500
- added "Basic First Aid Kit, Bread" to shopping list

-Paladin
*money item max : 0 => 1400
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 1400
*money min : 0 => 200
*wages : 0 => 200
-added "Basic First Aid Kit, Bread" to shopping list

-Holy Sentinel
*money item max : 0 => 700
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 700
*money min : 0 => 100
*wages : 2000 => 100
-added "Basic First Aid Kit, Bread" to shopping list

-Lost Person
*money item max : 0 => 350
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 10 => 350
*money min : 0 => 50
*wages : 0 => 50
-added "Basic First Aid Kit, Bread" to shopping list

-Mercenary Captain
*money item max : 0 => 14000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 14000
*money min : 0 => 2000
*wages : 2000
-added "Basic First Aid Kit, Bread" to shopping list

-Mercenary
*money item max : 0 => 7000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 7000
*money min : 0 => 1000
*wages : 2000 => 1000
-added "Basic First Aid Kit, Bread" to shopping list

-Mercenary Heavy
*money item max : 0 => 10500
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 10500
*money min : 0 => 1500
*wages : 0 => 1500
-added "Basic First Aid Kit, Bread" to shopping list

-Nomad Animal Trader
*money item max : 0 => 25000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 42000
*money min : 0 => 6000
*wages : 6000

-Nomad
*money item max : 0 => 7000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 7000
*money min : 0 => 1000
*wages : 50 => 1000
-added "Basic First Aid Kit, Bread" to shopping list

-Shek Warrior
*money item max : 0 => 7000
*money item min : 0 => 1
*money item prob: 0 => 0.5
*money max : 200 => 7000
*money min : 0 => 1000
*wages : 0 => 1000
-added "Basic First Aid Kit, Bread" to shopping list

-Wandering Assassin
*money item max : 0 => 17500
*money item min : 0 => 1
*money item prob: 0 => 0.25
*money max : 200 => 17500
*money min : 0 =>2500
*wages : 2500

Update: 17 Mar, 2021 @ 1:58pm

CHARACTERS:
-Bar Bounty Hunter:
-added AI Goals:
*Shopping
*Wandering Trader
-added to shopping list:
*Bread
*Rice Bowl
*Sake
*Grog
*Gohan
*Cactus Rum

-Black Dog Bodyguard:
*money item max: 0 => 200
*money item min: 0 => 1
*money item prob: 0 => 50
-added to shopping list:
*Cactus Rum

-Caravan Drone:
*money item max: 0 => 1500
*money item min: 0 => 1
*money item prob: 0 => 50
-added to shopping list:
*Rice Bowl
*Sake
*Grog
*Gohan
*Cactus Rum

-Caravan guard:
*money item max: 0 => 1500
*money item min: 0 => 1
*money item prob: 0 => 50

-Caravan Trader:
*money item max: 0 => 12500
*money item min: 0 => 5000
*money item prob: 0 => 80
-added to shopping list:
*Rice Bowl
*Sake
*Grog
*Gohan

-Caravan Trader Boss:
*money item max: 0 => 17500
*money item min: 0 => 7500
*money item prob: 0 => 80
-added to shopping list:
*Rice Bowl
*Sake
*Grog
*Gohan

-Citizen:
*money item max: 0 => 1000
*money item min: 0 => 50
*money item prob: 0 => 50

-Drifter:
*money item max: 0 => 1500
*money item min: 0 => 1
*money item prob: 0 => 50
-removed from shopping list:
*Water

-Empire Bounty Hunter:
-added to shopping list:
*Bread
*Rice Bowl
*Sake
*Grog
*Gohan
*Cactus Rum

-Empire Peasant:
-added to shopping list:
*Bread
*Chewsticks
*Rice Bowl
*Sake

-Flotsam Ninja:
-added to shopping list:
*Bread
*Chewsticks
*Rice Bowl
*Sake

-Hive Caravan Boss:
*money item max: 0 => 12500
*money item min: 0 => 5000
*money item prob: 0 => 80
-added to shopping list:
*Rice Bowl
*Sake
*Grog
*Gohan
*Cactus Rum

-Human Mercenary:
-added to shopping list:
*Bread
*Rice Bowl
*Sake
*Grog
*Gohan
*Cactus Rum

-Lost Person:
*money item max: 0 => 50
*money item min: 0 => 1
*money item prob: 0 => 50
*wages: 0 => 500
*money min: 0 => 500
*money max: 10 => 500
-added to shopping list:
*Bread
*Basic First Aid Kit

-Mercenary:
*money item max: 0 => 2000
*money item min: 0 => 1
*money item prob: 0 => 50
-added to shopping list:
*Bread
*Rice Bowl
*Sake
*Grog
*Gohan
*Cactus Rum

-Mercenary Captain:
*money item max: 0 => 5000
*money item min: 0 => 1
*money item prob: 0 => 50

-Nomad:
*money item max: 0 => 500
*money item min: 0 => 1
*money item prob: 0 => 50
*wages: 50 => 500
*money min: 50 => 500
*money max: 350 => 3500
-added shopping:
*Rice Bowl
*Sake
*Gohan
*Cactus Rum

-Nomad Animal Trader:
*money item max: 0 => 7500
*money item min: 0 => 1
*money item prob: 0 => 50

-Shek Warrior:
*money item max: 0 => 1000
*money item min: 0 => 1
*money item prob: 0 => 50
*wages: 200 => 500
*money min:200 => 500
*money max: 1400 => 3500

-Skeleton Drifter:
*money item max: 0 => 2000
*money item min: 0 => 1
*money item prob: 0 => 50
*money min:200 => 1500
*money max: 2000 => 10500

-Slaver Caravan Boss:
*money item min: 0 => 400

-Slaver Caravan Guard:
*money item max: 0 => 400
*money item min: 0 => 1
*money item prob: 0 => 80

-Slaver Heavy Guard:
*money item max: 0 => 700
*money item min: 0 => 1
*money item prob: 0 => 80

-Stone Rat:
*money item max: 0 => 1400
*money item min: 0 => 1
*money item prob: 0 => 80

-Swamper Non-Gang:
*wages: 200 => 500
*money min: 200 => 500
*money max: 1400 => 3500

-Wandering Assassin:
*money item max: 0 => 7500
*money item min: 0 => 1
*money item prob: 0 => 80

SQUAD TEMPLATES:

-_aces:
-added AI Packages:
*Wandering from town to town
*hang out in a bar

-Hiver Merchant caravan:
*vendor money: 25000

-Hiver Merchant caravan (mats):
*vendor money: 25000

-Hiver Merchant caravan (crops):
*vendor money: 25000

-Caravan:
*vendor money: 25000
*is trader: False => True
-added to vendors inventory list:
*caravan (mats): 10
*caravan (crops): 10
*robot limbs mid: 1

-Caravan NW:
*vendor money: 25000
*is trader: False => True
-added to vendors inventory list:
*caravan (crops): 50
*caravan (survival items): 50 (lowered from 100)

-Lost Wanderer: malnourished

-Merchant Nomads:
*vendor money: 25000

-Shek Warrior Bar: malnourished

-Wandering Squad: malnourished


AI PACKAGE:

-Wandering from town to town:
*Leader AI Goals:
-added: Shopping (Weight: 0 24 50)
*Squad AI Goals:
-added: Shopping (Weight: 0 24 50)

Update: 16 Mar, 2021 @ 6:16pm

Added:
CHARACTERS:

Adventurer with skill:
*wages: 200
*money min: 200
*money max: 1400

Bar Bounty Hunter:
*money min: 1000
*money max: 7000

Bar Fisherman:
*money min: 1000
*money max: 7000

Bar Fly:
*money min: 1000
*money max: 7000

Bar Thug:
*money min: 1000
*money max: 7000

Bar Thug Drunk:
*money min: 1000
*money max: 7000

Black Dog Bodyguard:
*wages: 200
*money max: 1400

Bounty Hunter Low:
*wages: 200
*money max: 1400

Bounty Hunter Shek:
*wages: 200
*money max: 1400

Caravan Drone:
*money min: 1500
*money max: 10500

Caravan Guard:
*money min: 1500
*money max: 10500

Caravan trader:
*money min: 10000
*money max: 70000

Drunken Bar Thug:
*money min: 1000
*money max: 7000

Flotsam Ninja:
*wages: 200
*money min: 200
*money max: 1400

Flotsam Recruit:
*wages: 200
*money min: 200
*money max: 1400

Flotsam Refugee:
*wages: 200
*money min: 200
*money max: 1400

Human Mercenary:
*money min: 2000
*money max: 14000

Lagoon Patron:
*wages: 200
*money max: 1400

Mongrel Bar Patron:
*money min: 1000
*money max: 7000

Outlaw:
*wages: 200
*money min: 200
*money max: 1400

Peasant:
*wages: 100
*money min: 100
*money max: 700

Peasant Farmer:
*wages: 100
*money min: 100
*money max: 700

Plastic Surgeon:
*wages: 500
*money min: 500
*money max: 3500

Slave Hunter Patron:
*wages: 200
*money max: 1400

Slaver Caravan Guard:
*money min: 2500
*money max: 17500

Slaver Heavy Guard:
*wages: 200
*money min: 200
*money max: 1400

Stone Rat:
*wages: 200
*money min: 200
*money max: 1400

Student:
*wages: 1500

Swamper Bar Thug:
*money min: 1000
*money max: 7000

Sword for hire 10 outlaw bounty:
*wages: 200
*money min: 200
*money max: 1400

Sword for hire 15:
*wages: 200
*money min: 200
*money max: 1400

Twitchy Bar Thug:
*money min: 1000
*money max: 7000

UC Bar patron:
*money min: 1000
*money max: 7000

Ugly Bar Thug:
*money min: 1000
*money max: 7000

Worlds End Bar Patron:
*money min: 1000
*money max: 7000

Worlds End Bar Patron Arrogant:
*money min: 1000
*money max: 7000

Worlds End Bar Patron Shek:
*money min: 1000
*money max: 7000

---------------------------------------------------------
SQUAD TEMPLATES:

_aces: malnourished

Bar Plastic Surgeon: malnourished

Bar Thugs: malnourished

Bar Thugs Mourn: malnourished

Black Dog Extortionists: malnourished

Bounty hunters low: malnourished

Bounty Hunter Solo Shek: malnourished

Fisher bar patrons: malnourished

Flotsam Recruit: malnourished

Lagoon bar patrons: malnourished

Mercenary guild human: malnourished

Mongrel Recruits: malnourished

Outlaw Resident Family: malnourished

Outlaw resident solo: malnourished

Plastic Surgeon: malnourished

Ray empire pro-slave: malnourished

Recruits list Slaver town: malnourished

Slaver caravan (grace alive): malnourished

Slaver caravan (grande alive): malnourished

Slaver caravan (kana and haga alive): malnourished

Slaver caravan (market master alive): malnourished

Slaver caravan (ren and sly alive): malnourished

Slaver caravan (tinfist dead): malnourished

Swamper Bar Thug: malnourished

Swamper Stone Rat: malnourished

Recruits list Empire: malnourished

SQUAD_TEMPLATE (String ID:49376-rebirth.mod): malnourished

Worlds End Bar Patrons: malnourished

Update: 16 Mar, 2021 @ 2:42pm

CHARACTERS:

-Bounty Hunter:
*money min: 2000
*money max: 14000

-Caravan Trader Boss:
*money min: 10000
*money max: 70000

-Citizen:
*money min: 1300
*money max: 9100

-Drifter:
*money min: 1500
*money max: 10500

-Empire Bounty Hunter:
*wage: 200
*money min: 200
*money max: 1400

-Empire Peasant:
*money min: 100
*money max: 700

-Hive Caravan Boss:
*money min: 7000
*money max: 49000

-Holy Citizen:
*money min: 700
*money max: 4900

-Mercenary Captain:
*wages: 4500
*money min: 4500
*money max: 31500

-Mercenary Heavy:
*wages: 3000
*money min: 3000
*money max: 21000

-Mercenary:
*money min: 2000
*money max 14000

-Miner:
*wages: 200
*money min: 200
*money max: 1400

-Nomad:
*money min: 50
*money max: 350

-Nomad Animal Trader:
*money min: 6000
*money max: 42000

-Shek Retainer:
*money min: 400
*money max: 2800

-Shek Warrior:
*wages: 200
*money min:200
*money max: 1400

-Shinobi Citizen:
*money min: 1300
*money max: 9100

-Slaver Caravan Boss:
*money min: 10000
*money max: 70000

-Swamper Non-Gang:
*wages: 200
*money min: 200
*money max: 1400

-UC Citizen:
*money min: 1300
*money max 9100

-Wandering Assassin:
*money min: 2500
*money max: 17500

---------------------------------------------------------
SQUAD TEMPLATES:

Bounty Hunters: malnourished

Caravan: malnourished

Caravan NW: malnourished

Civilian family: malnourished

Civilian Family (override) shack: malnourished

Civilian Family UC: malnourished

Civilian Heng (override): malnourished

Civilian mongrel: malnourished

Civilian mongrel solo: malnourished

Civilian solo: malnourished

Civilian solo holy: malnourished

Civilian solo holy -small: malnourished

Civilian solo UC small: malnourished

Drifter solo: malnourished

Drifter squad: malnourished

Empire Bounty Hunters: malnourished

Flotsam Refuge: malnourished

Hiver Merchant Caravan: malnourished

Holy Civilian Family: malnourished

Mercenary Wanderers: malnourished

Merchant Nomads: malnourished

Miners: malnourished

Nomads: malnourished

Shek Residents: malnourished

Slaver Caravan: malnourished

Swamper Resident solo: malnourished

UC Residents (override): malnourished

Wandering Assassin: malnourished