Garry's Mod

Garry's Mod

[TTT] 100 More Randomats! (Pack 1/3)
Showing 261-270 of 331 entries
< 1 ... 25  26  27  28  29 ... 34 >
Update: 10 Jan, 2022 @ 1:54am

- Fixed the time mentioned by the 'Speedrun!' randomat's description being inaccurate if it was changed that map
- Cleaned up code of 'Speedrun!'
(Thanks Mal!)

Update: 6 Jan, 2022 @ 8:09pm

Another fix to the randomat base

Update: 6 Jan, 2022 @ 7:26pm

Tiny fix to randomat base

Update: 6 Jan, 2022 @ 6:48pm

Updated randomat base

Update: 1 Jan, 2022 @ 7:13am

- 'Let's Mix It Up!' and 'Future Proofing' now display a message explaining what's happening when you buy something
- Fixed seeing the item you try to buy during 'Let's Mix It Up!' and 'Future Proofing' for a split second
- Fixed some custom passive items being given on top of your random item during 'Let's Mix It Up!' and not being given on the next round during 'Future Proofing'
- The items given during these two randomats now ignore weapons slots, so you will be allowed to buy 2 or more weapons that normally take up the same slot
- Removed now redundant base functions

Update: 29 Dec, 2021 @ 4:15am

- 'I'm the captain now' and 'Don't RDM' now only trigger their effects once, to prevent innocents RDMing everyone to discover the traitors

- Fixed playermodel changing randomats causing players to come back with a default TTT model when rezzed

- Fixed 'Once more, with feeling!' not ever being allowed to trigger

- Fixed prop-reliant randomats triggering on maps without any props

- Fixed the "Press 'F' to change platform shape" description showing for the Fortnite randomat when the Fortnite building tool is not installed

- Fixed rezzed players not having their names hidden during 'It's [player]!' if disguising is enabled

- The version of the 'Murder' randomat with the Yogscast intro now no longer automatically turns on the original version if installed and enabled, so you now have the option of turning off mine or Mal's version if you only want/don't want the Yogscast intro when that randomat triggers

Update: 22 Dec, 2021 @ 4:54am

- Fixed lua error with 'Sahmin'
- 'Sahmin' now works with projectile-based guns, plays a sound per bullet, and no longer randomises the sound
- 'Once more, with feeling!' is now compatible with auto-randomat off, and auto-choose randomat on, and will now start triggering if you have those setting set for the randomat
- 'Once more, with feeling!' now checks to see if the randomat it's about to trigger is actually able to trigger
- Added new possible name to the freeze randomat: "Bing Chilling"

Update: 17 Dec, 2021 @ 11:30pm

- Your ghost in 'Stop Ghosting!' now faces the same direction you do as a spectator
- Playermodel change randomats are back to being delayed by a second as they otherwise cause issues
- With an odd number of players, everyone should now have their playermodel swapped with someone else in 'Who's Who?'
- 'Let's mix it up!' now removes the weapon slot limit for the random weapons it gives, which will prevent not being given a weapon when you buy one. (as the weapon you're given could have taken up the same slot as one you already have)
- 'I'm the Captain now' now only triggers if there is actually a living detective in the round, and now supports special detectives such as the medium
- Fixed 'Who's Who' choosing you to swap playermodels with yourself (And therefore leaving your playermodel unchanged, even though you should have swapped with someone else's)
- Fixed 'Let's mix it up!' trying to give you a weapon you already have (And therefore nothing happening when you buy something)
- Fixed players not having a H.U.G.E. when rezzed/respawned during 'Huge Problem'

Update: 13 Dec, 2021 @ 3:33am

- Updated randomat base code

Update: 10 Dec, 2021 @ 3:38am

- 'Resize' now changes player speed and step size
- If you would become stuck as a result of becoming bigger during 'Resize!', you ~magically~ change to a smaller size instead, with you being none the wiser...
- Randomats that change playermodels now change them near-instantly
- PHD Flopper is now disabled during the 'Super Boing' randomat, but not during the 'Boing' or 'Boing Warp' randomats
- Quartered the size of all sounds used in the randomat to save space
- Major cleanup and update to base code to also save space
- Changed the description of 'Resize' to be clearer
- Fixed errors being printed to the console when you are given the pistol from 'Pistols at Dawn'
- Fixed role names being capitalised in 'Role Call'
- Fixed players not respawning as chickens during 'BAWK!'
- Fixed player size not being reset properly when players respawn during 'Resize!'
- Fixed players and corpses appearing as big chickens during 'BAWK!'