ARK: Survival Evolved

ARK: Survival Evolved

akka's Interior Decor Structures
Showing 11-20 of 20 entries
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Update: 30 Jun, 2021 @ 2:27pm

1.07
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Note: I'm still working on the raise/lower and +/- scale structure options, as well as a snap disable (they're less straight forward than I'd assumed), but a lot of fixes had been made, so I went ahead with this update.

-Removed the fabric patterns on the gothic bed mattress since it wasn't really set up correctly, and also wasn't able to be colorized without redoing the textures/material differently from scratch. I may revisit this and add back various paintable patterns.

-Fixed a lot of colorization issues:
Some of the color regions had to be re-mapped to clean all of this up, so some manually dyed colors will end up changed to the new region's default color, and will need to be dyed again.
Painting furniture with the same theme (rustic, modern, etc.) should be more consistent in color/brightness now.
Many disabled color regions have been fixed.
Many new regions have been added.
Some regions that shouldn't have been enabled are now disabled (although there are regions from variants within a structure can't be removed since the color regions are set by the base blueprint, not the individual variants, so there will still be some paint regions activated that don't paint anything on a particular variant).
There are still some regions that paint entire meshes that can't be changed without more substantial alterations to the mesh, so I may still change/improve these in the future.
There may be a few paint regions that I missed and didn't get fixed, there was a lot to go through!
Fixed all the light/lamp colorizations so when you paint the light bulb, the light color also changes.

-Added an upright variant for the oil storage that acts as a table so you can place items on top.
-Added the light intensity options that ARK has on its lights to all the lights/lamps.
-Stoves can now use gas or electricity, the option to switch is in the radial menu. There are a couple quirks I'm working out with this: the setting doesn't save on relog/restart and the stove will turn off if you switch what it's powered by while it's running (although this is technically intended, as it was behaving strangely otherwise).
-Added collision to the kitchen doodads so you can place items on the cutting board variant.
-Fixed painting canvases, resized them to be more consistent with each other, and to be closer to the 2:1 aspect ratio for imported images. Also added the canvas image resolution and BP file name for using custom paintings in their tooltips.
-Some other minor tweaks (allowing inventories to store certain items, various mesh scale and collision tweaks, placement collisions, sounds, etc.)
-Fixed the UI issue (the green text when looking at structure) where changing the inventory slot sizes via .INI file was still showing the default number until you moved items in or out.
-Added more storage containers to accept the INI slot settings.
-Modified some crafting requirements.
-Reduced the crafting time for most items.
-Some minor performance tweaks.

Update: 31 May, 2021 @ 11:02am

1.06
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-Made the raise/lower structure settings accessible only to owners of the structure.
-Kitchen counter inventory hotfix: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2428761590/3091137796303124781/
-Fixed a couple structure scale issues

Update: 28 May, 2021 @ 12:50pm

1.05
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-Moved the dino statuettes to a separate mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2500524780. I was hesitant to do this since anyone with placed dino statuettes will have to re-place them with the new mod, but I plan to add more, and they were already adding a lot to the mod size and number of files which may cause installation issues for some servers having too much in a single mod.
NOTE: You can keep your existing dino statuettes placed in your server if you install the new mod at the same time this mod removes them.
-Added a modern refrigerator.
-Added rustic kitchen sink and rustic kitchen countertops.
-Added modern and rustic kitchen corner countertops.
-Added rustic kitchen fridge, microwave, and stove.
-Allowed pipes to snap to the sink, so the sink doesn't need an existing pipe to be placed.
-Made the sink and counters snap to floors so they will be placed with a perfect alignment to walls. They've also been resized a bit to fit consistently with ARK's floors/walls.
-Added snapping between the kitchen counters and sink.
-Added sounds when using the microwave.
-Added 4 rusty pot variants to the kitchen doodads structure.
-Added leather couch variant.
-Added a leather stool to gothic chair variants.
-Added a crossed swords variant to the gothic wall decor structure.
-Added 4 variants to the small table props structure.
-Added rustic hallway dresser variant without the door flower art.
-Added a floor standing banner with 5 variants and a wall hanging banner flag with 4 variants.
-Added 6 armor stand variants to the equipment storage box/locker.
-Added a decorative drink bottle with 8 variants.
-Added an inventory to the barrel so it can be used as a storage box.
-Added a wall barrel rack that can be used as storage.
-Added a treasure chest style storage box with 16 variants.
-Added a few new resource storage boxes: crystal, oil fuel, electronics.
-Added a "Raise" and "Lower" option in the radial menu for very short structures (like rugs), so you can shift their position up/down a little. This can be done a few times in either direction from the default position.
-Fixed some other small issues (size/scale, collisions, snapping/placements, colorizations, etc.).
-Increased the number of resource storage container inventory slots.
-Added ini setting to configure slot numbers in GameUserSettings.ini (use akkaStorageSlotsNumber to override all storage containers to use a set number of slots, or use akkaStorageSlotsMultiplier to keep the relative slot numbers between storage containers by using a multiplier instead) If both settings are in the ini, akkaStorageSlotsNumber will be used.
Example:
[AkkaInteriorDecor]
akkaStorageSlotsNumber=250
akkaStorageSlotsMultiplier=1.7

Update: 28 May, 2021 @ 12:48pm

1.05

Update: 19 Apr, 2021 @ 2:03am

1.04
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-Fixed many colorization/dye regions
-Fixed painting canvases
-Fixed some texture issues
-Performance optimizations
-Added Rustic Hallway Dresser
-Added flipped version of Gothic Metal Staircase
-Made some other minor tweaks (crafting requirements, item weights, etc.)

Update: 24 Mar, 2021 @ 8:03pm

1.03
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-Metal storage now has a unique filename from Structures Plus, to prevent naming conflicts.

Update: 24 Mar, 2021 @ 7:16pm

1.02

Update: 24 Mar, 2021 @ 5:35pm

1.01
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-Initial test fix for metal storage having the same file name as S+ metal storage

Update: 24 Mar, 2021 @ 2:56pm

1.01
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-Fixed minor issues with some dino statues (fur, colors, improved some models)
-Fixed a bunch of colorization/dye issues
-Fixed an issue when rugs were placed under beds where players would get stuck in the floor after resting/spawning
-Fixed a couple book texts that were upside down
-Maybe fixed the cutting board being very dark under certain lighting conditions?
-Fixed some other minor texture and mesh scaling issues

Update: 18 Mar, 2021 @ 4:27pm

1.00
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-First public release