Squad
Steel Division [ENEMY VOIP] [UPDATED FOR v8.2.2]
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Update: 23 Jun, 2024 @ 7:10pm

Changelog v0.82

Bug Fixes:

-Fixed PMC SL's not having NVGs
-Fixed Goose Bay AAS and RAAS USSF having unlimited M1126 Dragoon spawns
-Fixed Gorodok RAAS USSF UH-60M not having NVGs
-Fixed PMC Seed having weapon emplacements
-Fixed RED Seed having no HAB limit per radio


QoL Changes:

-Improved zeroing on the Barrett M82, KSVK, AK-74M UUK ACOG, HK 416 Holo, MPX
-Fixed role loadout format for TSF and USSF breacher and SOF riflemen, LAT, breacher, and medic so they are the same as other roles
-Changed TSF Breacher Flashbang count to 3
-Made default MPX fire mode full auto
-Further reduced the mod size (will be reduced even further in the future)

Update: 21 Jun, 2024 @ 7:24pm

Changelog v0.81:

Bug Fixes:

-Fixed USSF SL's missing a rally
-Fixed SOF SL's missing a rally
-Fixed TSF SL Crewman missing a rally
-Fixed PMC having broken Range Finders
-Fixed some layers not having the correct game mode override resulting in that layer not having cross VOIP, commander call ins, suicide respawn delay (supposed to be zero), and resulting in the layer freezing upon layer change.
-Fixed TSF Player model not having any textures for its backpack
-Fixed M113 25mm Desert Gunner Reticle having a cracked screen


QoL Changes:

-Changed SR-25 Suppressed audio
-Standardized role loadout formats to match vanilla
-Changed M113 TOW map icon to AT

Update: 19 Jun, 2024 @ 6:44pm

Changelog v0.8:


New Content:

-Added PMC Faction
-Added AR-15, X95, M40, RPK Banana Mag to PMC
-Added M113 TOW, M113 25mm, UH-1 Huey ATGM, UH-1 Huey Mk19, M1151 Humvee Logi, M1151 Humvee Mk19 to PMC
-Gave Light AT launchers to all non specialized PMC roles
-Changed out RED with PMC on Black Coast and Gorodok Invasion v2
-Added deployables to Johnsons Range
-Added Mk19 Emplacement to USSF and TSF
-Added Goosebay layers


Bug Fixes:

-Fixed being able to see players through walls with some smoke VFX (M68 and PGO)
-Fixed M109 ranging being off and inaccurate
-Fixed Breacher and Trapper role limit bugs
-Fixed RHIBs not appearing on thermals
-Fixed Fallujah Seed not having any lighting
-Fixed TSF Flag size
-Fixed desert M1128 MGS gunner reticle and commander screen bug
-Fixed Candy Van SPG-9 and M2 gunner being invisible
-Fixed Candy Van SPG-9 Zeroing
-Fixed Candy Van SPG-9 reload animation


QoL Changes:

-Removed sway from Binoculars and Range Finders
-Heavily reduced sway on Rocket Launchers
-Added NVGs to Heli pilots
-Added Commander CROWS to M109
-Moved Breacher roles to Fire Support
-Moved Sniper roles to Specialist
-Moved RED Bomber role to Squad Roles
-Changed Mi-8 to VDV Mi-8
-Added BMPVEE to RED on Al Basrah Invasion TSFvRED
-Reworked USSF vehicles on Gorodok Invasion v2
-Fixed zeroing on the M4 Holo, M4A1 Block II Holo, Mk-16 HAMR Delta Point, Mk-17 HAMR Delta Point, HK 417 LDS RMR
-Temporarily removed the TANOK ATGM from the Altay while it's being updated
-Changed Tigr and Caiman GAU reload time to 30 seconds


Note: Some weapons for the PMC are place holders along with their flag and voice lines

Update: 28 May, 2024 @ 8:58pm

Changelog v0.72:


New Content:

-Added new Yehorivka and Black Coast layers


Bug Fixes:

-Fixed USSF, TSF, and SOF having no HAB limit per radio (Every faction but RED has 1 HAB per radio)
-Fixed TSF missing TOW emplacements on some layers
-Fixed Fallujah Invasion TSFvRED not having any lighting
-Fixed Fallujah Invasion SOFvRED RED not having a proper Main
-Fixed RED SL role names not being standardized and having issues with SL kit kick timers on servers
-Possible fix for vehicle bodies disappearing (Requires further testing)
-Possible fix for vehicles moving really fast and out of place on the map (Requires further testing)
-Possible fix for vehicle driver camera being outside the vehicle (Requires further testing)
-Possible fix for the map freezing for a lot of players upon layer change (Requires further testing)


QoL Changes:

-Increased brightness of SOF and RED NVGs
-Increased Altay turret depression so the gun can look down more
-Moved Altay driver camera so the new depression doesn't cause the turret to go into the drivers face
-Greatly increased the M109's 155mm damage and damage radius making it much stronger
-Removed Observation Towers, Bunkers, and Murder Hole Sandbags from Seed layers
-Removed Mortars, ATGMs, and Observation Towers from Skirmish layers
-Balanced vehicles on various layers

Update: 23 May, 2024 @ 8:55am

v0.71

Update: 22 May, 2024 @ 6:14pm

Reverted to 0.7

Update: 22 May, 2024 @ 6:14pm

Changelog v0.71:


New Content:

-Added Black Coast Invasion USSFvSOF


Bug Fixes:

-Fixed Narva, Mutaha, and Gorodok not having Cross VOIP and having suicide respawn delay
-Fixed Ejder Yalcin third seat sitting on top of the gunners lap
-Fixed Commander Call In's not working on some layers
-Fixed BMPVEE having missing textures
-Fixed SD_Narva_Invasion_N_USSFvSOF having the wrong name
-Fixed spelling error in the BGM-109 Tomahawk's name
-Fixed Sumari Seed having unlimited HABs
-Fixed TSF MG making vehicles physics bug out


QoL Changes:

-Added more armor to attackers on Narva Invasion USSFvSOF and increased spawn time on defenders armor
-Replaced M1126 Stryker with M1126 Dragoon on Al Basrah RAAS USSFvSOF

Update: 18 May, 2024 @ 7:02am

Changelog v0.7:


New Content:

-Changed mod from SD Lite to just SD. All SDL layers have been converted into regular SD layers.
-Added new Yehorivka, Manic, Fallujah, Gorodok, Narva, Mutaha, and Al Basrah SD layers
-Brought total number of layers to 33
-Added Ballistic Shield to TSF
-Readded Flashbangs to TSF
-Changed BMPVEE camo and it's turret from the BTR-80 turret to the BMP-2 turret
-Added Passenger Seats to CAS helis
-Added Cockpit Lights to Helis (Same keybind as NVGs)
-Added UB-32 Rockets to T-62


Bug Fixes:

-Fixed M109 M2 CROWS being stuck to the bottom of the vehicle
-Fixed Desert M2A3 Bradley having a cracked gunner screen and commander periscope being in the wrong place
-Fixed Altay TANOK ATGM fire animation playing multiple times
-Fully fixed the Cruise Missiles so they are now fully aligned
-Fixed Mi-8 CAS gunner seats
-Fixed Altay Gunner Reticle displaying the wrong ammo type
-Fixed Candy Van displaying the wrong vehicle icon on the map
-Fixed Ejder Yalcin 3rd seat sitting on the gunners lap
-Fixed Pars III 8x8 Gunner reticle
-Fixed M1126 Dragoon displaying the wrong vehicle icon on the map
-Fixed SOF SL Pilots not having shovels
-Fixed Flashbang effects being visible when no where near it


QoL Changes:

-Changed TSF riflemen bags and medic bags to their vanilla Turkish counterpart
-Added Buddy Rallying to all factions and layers
-Added Stabilization to the BMP-1

Update: 1 May, 2024 @ 12:27pm

v0.6 Changelog:

New Content:

-Removed the old SD PIP scopes that were causing all the bad performance/FPS issues
-Added NVGs to all vehicles
-Added Thermals to all closed turret vehicles (CROWS/APCs/IFVs/Tanks)
-Made all vehicles appear on Thermals
-Added BTR-90 and Sprut MGS to SOF
-Added M1126 Dragoon and M1128 MGS to USSF
-Removed random day or night and made set day and night layers with the prefix D and N to specify day or night (Example: SD_Al_Basrah_Invasion_D_USSFvSOF)
-Added all the vehicles to Johnsons Layers
-Increased Pars III 8x8 25mm IFV AP ammo count from 70 to 120 and HE ammo count from 230 to 250
-Significantly increased Pars III 8x8 armor values
-Added Modernized BRDM-2 with a stabilized turret and Thermals to SOF


Bug Fixes:

-Fixed RED Medics not having Medkits
-Fixed RPG-28 sight not working
-Fixed B52 Carpet Bomb Commander Call In timer not working
-Fixed BGM-109 Tomahawk and Kh-14 Kalibr Cruise Missile Commander Call In bouncing off or going under the map
-Fixed FGM-148 Javelin Missile firing backwards or straight into the ground
-Fixed MCX Spear Elcan lens being too big
-Removed Custom Admin Cam Panel
-Fixed the bug where you would capitalize the letter P while typing in game making you go into admin cam if you were an admin
-Removed flashlights and lasers due to behind the scenes issues, will readd them in the future
-Fixed M4A1 BLOCK II + ATACR is missing fire mode change sound
-Fixed FGM-148 Javelin locked on display being a png
-Fixed G33+Holo flipping back to Holo when unADSing
-Fixed G33+Holo weird fishbowl zoom

QoL Changes:

-Cleaned out mod files and reduced the mod size by 5 GB
-Lowered Barrett and KSVK Rearm Costs
-Removed Night time seeding
-Changed all the textures from 4k to >1k in order to significantly help performance
-Changed USSF Riflemen 2's gun to MCX Spear Elcan
-Increased damage of M82 Barrett and KSVK
-Temporary replaced TSF MP5 with MPX
-Changed USSF HAT 2 secondary launcher to M72 LAW

Update: 29 Apr, 2024 @ 8:42pm

Internal Testing