Squad
Steel Division [ENEMY VOIP] [UPDATED FOR v8.2.2]
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Update: 18 Oct, 2022 @ 6:33pm

kfc abuses me

Update: 14 Oct, 2022 @ 10:32pm

okie

Update: 6 Oct, 2022 @ 3:54pm

QMK152 FOV fix
QBZ 192 Reload
Type 81 Scopes
Fixed Z20 visible
PLA Voice Over
TSF Ejder Added
Bugs reported were fixed

Update: 23 Sep, 2022 @ 5:58pm

-Fixed crashing issues
MD696 and HEMTT Logi Crash game avoid if possible

Update: 18 Sep, 2022 @ 6:27pm

Fixing bugs causing server crashes

Update: 10 Sep, 2022 @ 10:48am

Fixed stuff that people would be proud off comment if you read the description. Ill come up with funnier jokes while we fix stuff.

Fixed all helicopters by rebuilding them all
Hotas display
copilot secondary view

Update: 23 Aug, 2022 @ 8:08pm

Bringing the mod to test

added shit causing problems 17.8gbs

Update: 23 Apr, 2022 @ 9:28am

the russian Sniper, Marksman and Spotter kits are invincible.
C130 has no delay so commander can spawn it in instantly
Apache M320 shows as Hellfires for the gunner screen
Littlebird - too loud
SD_SA330 doesnt spawn
SD_MH6 Spawns and works properly now, main turret doesnt reload at main unless empty. also spawns with that rope and ball issue like the rest of the helis
SD_BRDM-2-Konkurs_AUS Doesnt spawn
SD_Boat doesnt spawn
SD_AH6-Rockets doesnt spawn.
the UH60M and UH60M-GAU are totally broken.
stinger projectile not spawning correct place/socket again? (a old known bug, solution worked for javelin but not for stinger ?)
fly by sound for javelin
MI-24 Issue fixed
TSF Fixed
Apache Copilot animations
Apache Altering Missle left and right with hide missles
Add NVG to all turret emplacements
Revamp Fortifications
Finish Type 99
SPG on Van Fixed
Thermals Fixed
Finished Z10
set up strobes
Add Peq 15 for laser light combos to weapon names

Update: 9 Apr, 2022 @ 7:32pm

Fixed admin panel H button press
Fixed M1128 Smoke
Fixed "SD_MI8"
Fixed MI-8 CAS
Fixed UH60 CAS
Fixed JTF2 HMG Operator
Fixed Apache Tow Missle Resupply
Fixed M27 Sounds and Full auto crash
Fixed X95 sounds supressed in semi. also different sound compared to auto
Fixed MK 16 sounds different in semi compared to auto and Sometimes wont shoot
Fixed AR-15 w/ Suppressor Sound different in semi to auto
Fixed MCX Spear Sound
Fixed L119A2 w/suppressor sounds different in semi compared to auto
Fixed Almost every sniper's scope is offset from middle point when zo
Fixed QBZ191 w/suppressor sounds different in semi compared to auto.
Fixed LAV 6 no visual smoke deployer
Fixed M4A1 Block 2 weird scope bug looks stretched on toggle
Custom crows testing
Fixed Holo flip scope removed ranging
Remake Apache Colmesh
Moved Mi24 camera forward
Move Apache Camera Forward
RED is missing Squad Leader Pilot role.
RED Squad Leader (Including SL Crewman) player models are vanilla INS, same with the Pilot and Crewman role.
Remove AK-74M from RED because the vanilla sights are too bright for NVGs
Custom day Night cycle Child must be made to support this
Add custom lighting level for every map
Add Levels to support Second Gameplay Layer Datas
Fixed Johnsons Range SAS doesnt have flag
Fixed Johnsons Range PMC doesnt have flag
Fixed Johnsons Range TSF doesnt have a flag showing
Fixed M163 Vulcan Turret
Fixed vehicle spawn list admin panel
Finished Ch47 colmesh
Finished Tractor
Finished Tractor Orange
Finished T90 mesh import and textures
Finished 8x8 PLA
Check belaya old landscape layering materials
Fixed NVG turn off when passengers turn there nvgs on in heli








Update: 2 Apr, 2022 @ 9:27am

-- Steel Division Playtest -- v0.2 update

Lower MK4 Turret Mesh Tri
Fix Namer Turret Location
remove vehicle\weapons folder or relocate
Resolve Turret folders to proper vehicle folder
Matv crows consolidation
M1126 dragon Consolidation
M1128 Weapon Consolidation
BFV Turret
Cwis Turret
M109 Turret
Fix Tunguska Turret
Apache turret
mi 24 turret helicopter
side guns
arbalt turrets
caiman turrets
Replace Explosion Sound on Stinger, Igla, Javelin
Fix bipods on snipers
Fix Altay Material
Finish Tractor Orange
Kazan Ansat needs new destroyed actor
M1128 105mm Smoke doesnt actually have smoke when fired.
program in PIP scope disable when not ads
Helicopter Turrets need constraints readded
MI 26 needs panels moved to pilot location
Setup all The Island Static Meshes LOD groups
brush collision needing to be changed
Custom depth Pass on all SAS vics
t99a?s turret ring is not connected to body
Fixed Character materials to flesh
Fixed all Character Static meshes to no collisions