Rivals of Aether

Rivals of Aether

:the game:
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Update: 31 Mar, 2022 @ 10:12pm

v0.10

Here is my very awesome character update. I hope they get curated.

- i change the colors : )
- some animations were tweaked
- fixed bug where character was not a lightweight rushdown (weight 1 > 1.001)
- changed dstrong's hit fx BACK into sandbert smoke
- patch note that makes it look like i addressed this characters' balance (0 > 1)
- security and stability improvements

Update: 14 Oct, 2021 @ 6:32pm

v0.9

another game (haha) feel patch

- hold parry before teleport to not get teleported (instead of previous special press/hold)
- after teleport, horizontal momentum depends on input

- you can now jump cancel nspecial on whiff during specific frames
- increased nspecial endlag (9 > 12)
- added 15f cooldown to dspecial shine (shouldn't matter unless you're multishining)

Update: 4 Oct, 2021 @ 9:14am

v0.8

blance
- late nair less active time (17 > 16)
- dstrong more startup (11 > 12)

misc
- tweaked dstrong startup anim (made the hurtbox more generous too)
- fixed hitbox still being active during nair endlag frame
- tweaked jab animation
- changed vfx on dstrong and fstrong
- tweaked rune dtilt sprite (added "spark")

Update: 10 Jun, 2021 @ 9:36pm

v0.7

the gaming

blance
- jab less damage (10 > 7)
- dstrong more hitpause (7 + .9 > 9 + 1.1)
- you get your djump back after using teleport uspecial

misc
- larger visuals for dtilt, nair, uspecial, fstrong, dair, fspecial
- frier gets destroyed at blastzones instead of set numbers
- smaller animation changes
- added a new alt

Update: 9 Apr, 2021 @ 10:11am

v0.6

the game patch 3 & knuckles

blance
- side b and up b can now only fastfall during endlag
- removed the fstrong Sandbert Slide (tm)
- removed mysterious 10 hit lockout from fstrong

misc
- kirby gets zetterburn's ability
- added abyss runes
- "adjusted" AI
- updated ingame info box
- added a new alt

Update: 4 Apr, 2021 @ 11:01am

v0.5

the game patch 2 electric boogaloo

- 5 hit lockout added to dspecial
- dspec and dspec shine can no longer be caught in ori bash
- tweaked dtilt, parry, roll, dair anim
- fixed mistimed dair sfx
- removed 5 hit lockout from dattack
- added 2 new alts

Update: 2 Apr, 2021 @ 11:15am

v0.4

blance

- ustrong is now a completely different move
- decreased nair sweetspot/sourspot damage (10>5, 8>4 respectively)

Update: 31 Mar, 2021 @ 7:57pm

v0.3

patch notes for a character not even out yet Lol!

important
- fixed getting stuck on plat when taunting on it (infinite taunt locked away forever)
- jab no longer puts you into parry stun
- fair given kragg fair stats (6 bkb, 0.85 kbs)
- walljumping while down b isn't active but is on cooldown resets the cooldown
- fspecial hitbox slightly taller
- added player indicator to dspecial
- easter egg now only happens in the aether mode of the stage

less important
- up b into down b spawns smoke where you last were
- dash attack parry stops your momentum
- updated ingame tips
- fspecial hurtbox updated
- removed taunt kill

Update: 31 Mar, 2021 @ 3:26pm

v0.2

added many missing moves

Update: 26 Mar, 2021 @ 12:34pm

v0.1

practice mode on :the stage: fix