Sid Meier's Civilization V

Sid Meier's Civilization V

New Beliefs Pack
Showing 1-8 of 8 entries
Update: 23 May, 2016 @ 4:44pm

General Changes
Beliefs
  • "Creation Myth" renamed "Creation Story" (The term "myth" may be a tad offensive to some easily offended types...besides I believe creation so I shouldn't really call it a myth...)
  • Changed One True Faith's SpreadDistanceModifier from 15 to 10
  • To Defend God's Word now improves Military Bases by 4 Faith instead of 1
  • Religious Enforcement now improves Constabularies and Police Stations by 2 Faith and Happiness instead of 1
  • To Spread God's Word now improves Military Academies by 4 Faith in addition to the 1 Production it already improved the building by
Text
  • Localized for French (Honestly, Google translate did most of the work. Probably some (as in a lot of) mistakes but oh well...)
  • Text changes to English text to reflect changes made by this update and also minor fixes (i.e. missing text icons)

Fixes
  • Fixed To Defend God's Word, Religious Enforcement, and To Spread God's Word not allowing the Faith-purchasing of the Buildings they're supposed to. This error was because I forgot to update the Buildings to have UnlockedByBelief as true (I also forgot to set FaithCost...)

Update: 1 Oct, 2015 @ 1:52pm

Added Content
  • Follower Beliefs: Built by God (BNW Only), Friends of the Poor, Reincarnation
  • Reformation Beliefs (BNW Only): To Defend God's Word, Religious Enforcement
  • Buildings: Food Center


Renamed Beliefs
  • "Almighty Dollar" renamed "Goddess of Wealth"
  • "Animalism" renamed "Shamanism"
  • "Creationsim" renamed "Creation Myth"
  • "Instructions of the Gods" renamed "Instructions of Wisdom"
  • "Intelligent Design" renmaed "Theistic Realism"
  • "King's Divinity" renamed "Son of Heaven"
  • "Naturalism" renamed "Deism"
  • "Natural Selection" renamed "Godess of Knowledge"
  • "Religous Knowledge" renamed "Religous Insight"
  • "Scientific Reasoning" renamed "Naturalist Faith"
  • "Theory of Evolution" renamed "Foundation of Reason"


General Changes
Beliefs
  • Changed Holy Annihilation's FaithFromKills from 25 to 15
  • Theory of Evolution no longer provides 2 Science from Deer but instead provides 1 Science from Fish
  • Mind is God now changes Temples' Science by 1 instead of 2 and changes Research Labs' Science by 1
  • The Army of the Lord now changes Military Academies' Faith by 2 instead of 1
  • To Spread God's Word is now a Reformation belief and no longer causes Barracks to provide 1 Faith and Production; instead, it makes Barracks, Armories and Military Academies Faith-purchasable and provide 1 Production
  • Removed the Just God belief as it seems that it doesn't work due to Courthouses having an ID of 0

Buildings (Including National Wonders)
  • Walls, Castle, Arsenal, Military Base, Constabulary, Police Station, Barracks, Armory, Military Academy are now Faith-purchasable for 200 Faith
  • Crusader Training Hall no longer increases the production of Land Units by 5%, is now a National Wonder, provides 1 Culture and costs 600 Faith instead of 200

Promotions
  • The Faith Promotion's DefenseMod is now 10 instead of 5, its OutsideFriendlyLandsModifier is now 20 instead of 10 and it now causes pillaging to have no movement cost

Misc
  • Various text and flavor changes


Fixes
  • Fixed a problem that caused beliefs that enable Faith-purchasing to break this entire mod in G&K (in fairness, this issue was *entirely* Fraxises fault...)
  • Fixed Crusader Training Hall giving the Faith Promotion to all units instead of just those training in its city (this one was my fault...)

Update: 8 Nov, 2014 @ 2:51pm

  • New Pantheon Beliefs: Heavenly Blessings, Vision Quest and Weapons of Our Gods
  • New Founder Beliefs: God is Love and Jihad
  • New Follower Beliefs: Awe of God, Crusader Training, Religious Relics, Scientific Reasoning, Servant God, The Great Commission and To Spread God's Word
  • New Building: Crusader Training Hall
  • New Promotion: Faith
  • Various text changes
  • Various flavor updates
  • Animalism is now a Pantheon belief
  • Religious Knowledge is now a Follower belief
  • Religious Knowledge no longer provides 2 Science from Temples
  • Religious Knowledge no longer provides 5 Science from the Palace
  • Religious Knowledge now improves National College by 5 Faith and 5 Science
  • Animalism no longer improves Cows or Sheep by 3 Faith
  • Animalism now improves Deer by 2 Faith instead of 3
  • Animalism now improves Furs by 2 Faith
  • One True Faith spread distance modifier changed from 10% to 15%
  • One True Faith spread strength, Missionary and Prophet strength modifier changed 10% to 5%
  • One True Faith Missionary and Prophet cost modifier changed from -20% to -10%

Update: 16 Aug, 2014 @ 5:46pm

  • New Follower beliefs: Faith Preaching and Just God
  • Various text updates
  • Religious Knowledge Science from Temples decreased from 3 to 2
  • God's Messengers renamed Holy Message
  • Animalism no longer improves Horses by 1 Faith
  • Animalism now improves Cattle, Deer and Sheep resources by 3 Faith instead of 1
  • Intelligent Design no longer improves Jungle tiles by 1 Science and Faith
  • Intelligent Design now improves Stone by 3 Faith and 1 Science
  • Theory of Evolution no longer improves Jungle tiles by 2 Science
  • Theory of Evolution now improves Cattle, Deer and Sheep resources by 2 Science

Update: 24 Apr, 2014 @ 6:37pm

  • New Pantheon beliefs: Natural Selection and Almighty Dollar
  • New Follower beliefs: Church Tax, Mind is God, Mythical Literature, Profitable Mission and Prosperity Gospel

Update: 16 Apr, 2014 @ 1:38pm

  • New Follower beliefs: Ceremonial Law, Church Influence and Moral Obligation
  • New buildings: Local Church Office and Orphanage
  • Various text updates
  • Naturalism and King's Divinity are now Pantheon beliefs
  • One True Faith is now an Enhancer belief
  • Mission Site now provides 0 Faith instead of 3
  • Mission Site now provides 1 Food instead of 2
  • Mission Site now provides 1 Science
  • Mission Site now provides +7% religous pressure
  • King's Divinity now provides 3 Faith instead of 5

Update: 8 Apr, 2014 @ 6:46pm

  • New Founder belief: King's Divinity
  • New Follower beliefs: Army of the Lord, Church Control, Intelligent Design, Pastoral Training and Theory of Evolution
  • Religious Knowledge Science from Temples increased from 1 to 3
  • Religious Knowledge no longer provides Science in the holy city (previously provided 2)
  • Religious Knowledge now provides 5 Science from the Palace
  • God's Messengers Faith from Stadiums and Broadcast Towers increased from 2 to 5
  • Creationism no longer provides 3 Faith per University
  • Creationism now improves Jungle tiles by 2 Faith

Update: 29 Mar, 2014 @ 1:21pm

  • New Founder belief: Religious Knowledge
  • New Follower beliefs: Animalism, Creationism, God's Messengers, God's Workers, Holy Annihilation, Instructions of the Gods, Naturalism and One True Faith
  • New building: Mission Site