Arma 3
HelpMe Mod
Showing 1-10 of 32 entries
< 1  2  3  4 >
Update: 29 Nov, 2021 @ 11:16am

v35.35 -

Update:


#1 - Added 5 player vehicle features in the 'Player Menu':


A - You can save a vehicle as a 'player favorite' as well as the contents of this vehicle.


B - You can recall this 'player favorite vehicle' in front of you along with the vehicle's saved contents. It will face the direction you are facing when you call it in.


C - You can recall this 'player favorite vehicle' at in front of you, with you in the driver's seat, along with the vehicle's saved contents. It will face the direction you are facing when you call it in.


D - You can recall this 'player favorite vehicle' anywhere on the map you select along with the vehicle's saved contents. It will face the direction you are facing when you call it in.


E - You can clear this 'player favorite vehicle' at any time and select a new one when you desire to do such. This will 'forget' the current 'player favorite vehicle' and the current vehicle's saved contents when selected.


This provides a feature that is seen in some games where you can call your vehicle (Far Cry 6) or horse (Skyrim/Kingdom Come: Deliverance) at will and have it brought/transported to you. As in KCD, you do not lose any items stored on the horse.


#2 - Added 5 hotkeys are available for the listed options above (#1).


#3 - Changed the 'Advance Squad' feature found in the 'Team Menu'. The original version moved one unit at a time, then the next unit would move up, until the advance was completed for all of your squad members. Now, all squad members will advance at the same time.


#4 - Added the real world weather location for the 'Western Sahara' DLC location, 'Taroudant, Morocco', to the weather menu.


#5 - Added a menu option that shows the map's name in the 'World Menu'. The map's name and it's format comes from the map's config info, not from the 'HelpMe' mod. Selecting this feature will just open the map.


#6 - Added the 'AP-5 Bustard' drone to the 'Spawn Menu' in the 'Drone' section. This drone is only available for the IND and BLUFOR sides. There is no CSAT version. This is from the 'Western Sahara' DLC.


#7 - Addressed some issues with the 'Delete All Spawned Items' and 'Rearm All Spawned Vehicles'.


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


As with all of the 'HelpMe' mod hotkeys, set via: ESC -> Options -> Controllers -> Configure Addons -> HelpMe Mod


*** Remember! To use the new version of the HelpMe mod in a saved mission, exit the HelpMe mod and reload the HelpMe mod! ***



Update: 10 Nov, 2021 @ 11:46am

v34.74 -

Minor Update:


#1 - Added feature to rearm all spawned vehicles. This will rearm any vehicle that you have spawned in. It does not matter if the vehicle is occupied or not. This feature can be found in the 'Spawn Menu' listed as 'Rearm All Spawned Vehicles'.


#2 - Added a hotkey for the above feature - From the 'Spawn Menu'.


#3 - Increased/decreased the 'hill angle' from 27 degrees to 10 degrees.


#4 - Now, when you use the 'Mortar' hotkey, it will automatically take you to appropriate artillery menu for 'your side'.


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


As with all of the 'HelpMe' mod hotkeys, set via: ESC -> Options -> Controllers -> Configure Addons -> HelpMe Mod


*** Remember! To use the new version of the HelpMe mod in a saved mission, exit the HelpMe mod and reload the HelpMe mod! ***



Update: 9 Nov, 2021 @ 12:00pm

v34.63 -

Minor Update:


#1 - Added feature to rearm your squad's vehicles. This will rearm any vehicle that any squad member is in. This feature can be found in the 'Vehicle Menu' listed as 'Re-Arm My Squad's Vehicles'.


#2 - Added a hotkey for the above feature - From the 'Vehicle Menu'.


#3 - Added a hotkey for the 'Move Squad Vehicle (1 Vehicle Only) To Selected Location' - From the 'Teleport Menu'.


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


As with all of the 'HelpMe' mod hotkeys, set via: ESC -> Options -> Controllers -> Configure Addons -> HelpMe Mod


*** Remember! To use the new version of the HelpMe mod in a saved mission, exit the HelpMe mod and reload the HelpMe mod! ***



Update: 9 Nov, 2021 @ 9:43am

v34.59 -

Minor Update:


#1 - Added feature to move your squad's vehicle to a specified location. In order for this to work:

A - You must have at lease one squad member in a vehicle.

B - It only applies to one vehicle only. So, if you have squad members in 3 vehicles, this feature will only teleport the first one. All other vehicles will be ignored.

This feature can be found under the 'Teleport Menu' listed as 'Move Squad Vehicle (1 Vehicle Only) To Selected Location'.

Just select it and then the map will open. Click where you would like the vehicle to be teleported, then click that spot. To abort, click nothing and close the map.


Note: Vehicle will be teleported in the direction YOU are facing when this feature is selected!


----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


As with all of the 'HelpMe' mod hotkeys, set via: ESC -> Options -> Controllers -> Configure Addons -> HelpMe Mod


*** Remember! To use the new version of the HelpMe mod in a saved mission, exit the HelpMe mod and reload the HelpMe mod! ***



Update: 7 Nov, 2021 @ 1:21pm

v34.55 -

Major Update:


#1 - Added the ability to call in 14 infantry units via a truck. The process is the same for calling in the helicopter support units. This is for all 3 sides; BluFor, IndFor, and CSAT. This feature can be found under the 'Support' menu under each side and is listed as: 'SIDE Infantry Truck Support (14 Men)'. For best results, have the starting and unloading locations on roads. This units will be added to the 'Spawn Manager' as 'Truck Troop Units'.


#2 - Added 'Advance Squad' under the 'Team Menu'. This will advance your squad: 10m, 25m, 50m, 100m, 200m, 250, or 300m in the direction you are facing (NOT looking). They will face your direction, then they will move out in that direction, the distance you selected. If any of your teammates are in a vehicle, they will NOT move, ONLY ground units. Nothing else such as stance or fire modes are changed, just their location. Note: The individual squad members will advance from THEIR position, NOT YOURS! The only thing your squad gets from you is your heading. So, if your squad is 20m away, and you issue a '25m advance' command, when completed, your squad will be 45m away from you. You can issue a 'Return To Formation' command, THEN use the 'Advance Squad' if you so desired.


#3 - Added 'Automatic Players Vehicle God Mode' for vehicles. This can be found under the 'Vehicle Menu'. Already present, is the 'manual' method of activating god mode for any vehicle you were currently in. If you left that vehicle and entered another, you would have to manually turn on the god mode again. Now, you have the option to engage god mode automatically for any vehicle you enter at any time. Now, just get in the vehicle (any seat), and god mode will be automatically engaged. You also can deactivate this feature as well from the same menu/location as the activation spot. Turn it on and forget about it!


#4 - Added a hotkey for rearming your vehicle (any vehicle you're in, rearms to default load-out of that vehicle) - From the 'Vehicle Menu'.


#5 - Added a hotkey for teleporting yourself into a targeted vehicle, if possible (based on seat availability) - From the 'Look/Target Menu'.


#6 - Added a hotkey for teleporting targeted item closer to your position (7m from you, if possible, not all objects can be teleported such as trees) - From the 'Look/Target Menu'.


#7 - Added a hotkey for artillery. Since there are no 'sides' for mortar shells, smoke shells, or flares, you will be taken to the 'BluFor' artillery menu - From the 'Support Menu'.


#8 - You can now 'look at' a vehicle and 'remember it'. This will allow you to respawn it in front of you at anytime. It will be automatically loaded with preset gear. This can be found under the 'Vehicle Menu'. You can also clear this 'remembered vehicle' as well. The vehicle will be added to the 'Spawn Manager' listed as 'Remembered Vehicle'. This feature does NOT 'remember' any gear in the vehicle when 'remembering' it. In the this menu, you will see the 'friendly' name for the vehicle you 'remembered'. This is handy for such missions as 'Deadzone Vietnam', where you are required to use certain vehicles for deliveries/pick-ups. Just 'remember' the correct vehicle and recall it when you need it. No more running all over the map trying to find the 'right vehicle'.


#9 - Fixed a minor issue in the 'Spawn Manager' when you deleted empty vehicles.


---------------------------------------------------------------------------------------------------------------------------------------------------------


As with all of the 'HelpMe' mod hotkeys, set via: ESC -> Options -> Controllers -> Configure Addons -> HelpMe Mod


*** Remember! To use the new version of the HelpMe mod in a saved mission, exit the HelpMe mod and reload the HelpMe mod! ***



Update: 27 Oct, 2021 @ 8:23am

v33.87 -

Minor Updates:


#1 - For some reason, the update date would not show on the map screen. Removed the date and restored it as it was before.

#2 - Fixed a map sizing error.



*** Remember! To use a new version Of HelpMe in a saved mission, exit HelpMe and reload HelpMe! ***

Update: 15 Oct, 2021 @ 11:18am

v33.83 -

Minor Updates:


#1 - In the 'Player Menu', a new feature labeled as 'Swim-Hill Climb Acceleration' was added. This is an off or on feature. This will allow you to quickly climb/descend hills and/or swim much faster. Any hill <27 or >27 degrees and this feature will activate if enabled. This is only for the player.

#2 - In the 'Team Menu', a newly added feature is the 'Team Swim-Hill Climb Acceleration'. This is just like the one above (#1), except it applies to you whole squad. The only difference there is, that it is 'always on'. This is due that you might be a the top of a hill, while you squad is down below. This ensures all units have it enabled. It does not care about any land elevation.


Update: 14 Oct, 2021 @ 10:35am

v33.73 -

Semi-Major Updates:


#1 - The 'Team Menu' was re-organized with a new sub-menu labeled 'Team Settings'. The team settings for god/markers/fatigue, all skill settings, and all firing modes are now within this sub-menu.


#2 - In the 'Team Menu', a new feature was added called 'Kill My Team'. This will kill your team no matter where they are, or if 'god mode' was enabled on them.


#3 - In the 'Team Menu', a new feature was added called 'Delete My Team'. This will delete your team (alive or dead) no matter where they are, or if 'god mode' was enabled on them.


#4 - In the 'Team Menu', a new feature was added called 'Eject Team From Any Vehicle'. This will eject any team member from any vehicle; moving or not. If the unit is in a flying vehicle, they will eject with a parachute attached to them.


#5 - Many files had 'cosmetic' fixes applied to the actual code.


#6 - Features that require you to pick an area on the map that had 'ranges' associated with them, now have been redone. Once you select said feature, your map will open and a circle with the selected range will be drawn on the map. Just move this circle where you wish the 'action' to occur, then just CLOSE THE MAP. If you wish to abort, just move the circle OFF THE MAP AND CLOSE THE MAP.

The following features use this new method:

- Spawning Troops Into Towns.

- Turning Lights Off or On, on the map.

- Creating/Repairing Damaged Sections Of The Map.

- Earthquakes With Damage.


#7 - Added the 'V-44 X Blackfish (Infantry Transport)' plane to the 'Air Taxi' services for BluFor, CSTA, and IndFor. This plane can carry 30 units on board. Use just like the other two 'Air Taxis' found in the 'Support Menu' under the 'Air Support/Air Taxi' menu.


#8 - Added the build date of the mod to the map menu entry.

Update: 14 Oct, 2021 @ 10:31am

N/A

Update: 11 Oct, 2021 @ 9:11am

v32.66 -

Semi-Major Updates:


#1 - In the 'Helicopter Troop Reinforcements' feature, you can now call in: 'Small (7 units), Medium (14 units), and a Large (30 units)' insertions. To ensure that all sides can use the 'large insertion', all 3 sides will use the 'V-44 X Blackfish (Infantry Transport)'. This vehicle has the largest capacity of troop transport of all flying vehicles (30).


#2 - When the transport vehicle in #1 approaches (<15m height), all lights will be on and upon landing all doors/ramps will open/lower. Also while on the ground, any damage the vehicle took, will be repaired. At take-off, all doors/ramps will be closed and all lights turned off (lights off >15m height).


#3 - In the 'World Menu', there is a new item listed as 'Earthquakes'. You can have earthquakes with or without damage. The damage is random and is controlled by ARMA.


#4 - 'HelpMe Mod' video links have been added to the 'Map' menu. This will take you to YouTube where you can see all of the 'HelpMe Mod' videos. Note: You must click the first link, then all the others will work. Not sure why.