Teardown

Teardown

Corno di Marte
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Update: 2 Jun, 2022 @ 9:25pm

Updated destructible bot support, added ShakeCamera() undocumented function to recoil animation.

Update: 11 May, 2022 @ 9:17am

Added Dima's destructible bots support.

Update: 12 Feb, 2022 @ 11:18am

Moved tool to gun index (3)

Update: 10 Feb, 2022 @ 12:39pm

I scrapped the nearwall system cause it was causing too much trouble. On the brightside I added a lefthanded mode

Update: 8 Feb, 2022 @ 10:43pm

Update: 6 Feb, 2022 @ 6:09pm

Update: 6 Feb, 2022 @ 2:10pm

Reworked recoil animations, changed bullet spawning to work with multi-projectile penetrators, optional verlet implementation.

Update: 31 Oct, 2021 @ 6:15pm

Added recoil punch and bullet impact impulse.

Update: 15 May, 2021 @ 10:25pm

QueryRequire("physical")

Update: 15 May, 2021 @ 8:04pm

Fixed a problem with the canusetool GetBool (scoping uses SetCameraTransform which disabled it)