Crusader Kings II

Crusader Kings II

Patron Deities
Showing 11-20 of 23 entries
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Update: 28 Apr, 2014 @ 11:23am

1.11
* Added new decision icons (created by AnaxXiphos)
* Fixed reselect patron event so that it only fires oncer per ruler, again
* Reduced time for reselection event to fire from 30 years to 25
* Reduced piety and prestige gain from staying loyal during reselection event

Update: 23 Apr, 2014 @ 4:03pm

1.10 Fix
* Temporarily disabled the removal of patron event due to a bug, again

Update: 23 Apr, 2014 @ 2:45pm

1.10
* Added three more patron saints for Christian characters
* Fixed patron reselection event so that it only fires once per ruler

Update: 17 Apr, 2014 @ 4:48am

1.09 Fix
* Temporarily disabled the removal of patron event due to a bug

Update: 12 Apr, 2014 @ 10:44am

1.09
* Added patron deities for Aztec characters
* Added an event that lets you reselect patron later in life
* Cleared modifiers when a characters converts to another religion
* Made AI less likely to take a patron
* Fixed localisation errors

Update: 10 Apr, 2014 @ 6:35am

1.08
* Added patron deities for Tengri characters
* Made AI more likely to take a patron
* Added modifiers for piety and traits
* Disabled decision for unlanded characters
* Disabled decision for infirm or possessed characters

Update: 9 Apr, 2014 @ 8:19pm

1.07
* Added patron angels for Zoroastrian characters
* Reduced fertility malus for Christian patrons to -10% (previously -20%)

Update: 7 Apr, 2014 @ 8:18am

1.06
* Added patron saints for Christian characters (minus Iconoclast)
* Enabled patron deities for reformed religions
* Added place holder decision icon
* Improved localisation
* Edited Hindu event modifier localisation
* Fixed localisation errors

Update: 6 Apr, 2014 @ 4:02pm

1.05
* Added patron deities for Suomenusko characters
* Added patron deities for West African characters
* Fixed some localisation errors

Update: 4 Apr, 2014 @ 7:08pm

1.04
* Added patron deities for Romuva characters