ARK: Survival Evolved

ARK: Survival Evolved

Magic of Estoya (Archived)
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Update: 12 Apr, 2024 @ 4:02pm

Update: 12 Apr, 2024 @ 4:00pm

Update: 12 Apr, 2024 @ 4:00pm

- Testing two

Update: 22 Jul, 2022 @ 8:27am

- reapplied limiters to mineral resources(might wanna do a destroy all on them to clear up any overspawns.You know... or don't and enjoy tons of resources)
- increased total crops that seeds produce
- correctly put the right mesh on adult form of alleobaco
- finally remembered to add narcotic potion and stimulant potion
- should have put the repair powders in the correct folders
- mystical repair powder should now be learnable and craftable
- all bullets now give 1 per craft (might restore this for the Steampunk Pistol ammo)
- potion bottles should correctly refund 1 bottle and not 15 :x
- Void herb should produce its "fruits"
- some other minor changes I probably forgot

Update: 21 Jul, 2022 @ 6:09am

- Fixed plants not giving their correct crops
- Domestic Void herb can now only be placed in Tek Crop plots
- Reinforced Wooden Shield should no longer spin in FPV
- Great spear shouldn\'t send things to the moon in TPV
- Warrior should be accessible again (fixed some compile errors)
- A few engram entry fixes
- Added more spawns to more Island spawers. The island is done for all resource spawns
- Mages wind spell and earth spell no longer get bigger with levels.

Update: 19 Jul, 2022 @ 11:03am

- Hopefully fixing the bugs that were caused by steams improperly updating
- Note that the potions have a new system of needing a small or big bottle to make them. The bottle will be refunded when the potions are used (though I might have missed potions giving these back or they might give the wrong ones, but it will be fixed the next update. It wont be long though)
- New resources and a brief test of the resource nodes is in this update. If you are on a map with "The Island" spawners the resources will naturally spawn. If not please spawn them via server ini or simple spawners.
- A total of 18 resources nodes were added and a total of 22 resources were added (not including plant seeds)
Of these, 3 are minerals and 15 are plants.
- New weapon types have been added that work with specific classes
- Staffs effect the power of magic spells and are used my mages and acolytes
- Daggers are used by thieves
- More sword types have also been added
Katana: swing faster everytime you do damage (currently can be used with a shield but won\'t be able to in the future)
GreatSword: Has a 3 hit combo that ends in a slam that deals twice as much damage as normal attacks
StandardSword: Simply has a 3 hit combo, it doesn\'t have anything special about it
- As well as more types of Spears
GreatSpear: Deals more knockback than a normal spear and more damage, typically have longer reach
LightSpear: Does less damage, than a great spear but attacks faster, can be used with a shield
- Also added the estoya bench and the estoya forge for the new equipment and items
- Added the steampunk guns, They need water to be fired and can be filled by dragging them onto water containers like waterskins,water jars and canteens.

Update: 29 Jun, 2022 @ 10:41am

- when thief is hiding first person view no longer becomes invisible
- New save system implemented along with save and load buttons on the skill tree menue (will it work?)

Update: 22 Jun, 2022 @ 9:20am

- Attempted to fix more bugs some were properly fixed but others still persist!
- Swapped the controls for acolyte, default targeting should now be ally and alt targeting should be for enemy
- increased targeting range for all ranged classes. Magic classes now have a range of 3500 and archer has a range of 5000

Update: 21 Jun, 2022 @ 9:15am

- Fixed numerous bugs, they are chronicled in bug reports and will be from now on as they are fixed~
- Moved some more items to other mods to clean up any inconsistencies

Update: 20 Jun, 2022 @ 8:25am

- Removed a Large majority of the rp content from the mod (some still remains)
- Removed the special plants, tek creatures, and machines from the mod
- Alpha and Ultra creatures remain
- Coral golem remains
- Special Weapons Remain
- Magic system added (Testing Phase)