Arma 3
Black Templars' Armoury
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Update: 25 Jun @ 6:16am

Hotfix

Update: 25 Jun @ 6:14am

Hotfix

Update: 25 Jun @ 4:55am

Vehicle Balance Changes,
Whirlwind
Removed artillery function from Whirlwind,
Increased stealth against air targets for Whirlwind (invisible to Radar and IR),
Left Vortex missiles on Whirlwind,

Added Ultimus Pattern Plasma Vindicator
Balanced Plasma Round Count,
Balanced Plasma Damage,

Assault Ram and Columba
Removed Plasma and Radiation Missiles,
Added Fire Fury Missiles
AP cluster missiles,
,

Thunderhawk and Storm Eagle
Each increased to carry 30 transport slots,
Thunderhawk's Respawn removed.,

Apothecary Vehicles Update
Added Razorbacks to balance pack,
Added explosion prevention to Apoth Vehicles,

All Vehicles
Given sensors and the ability to report position and receive data from other radar sources.,
Air
Given Radar as well,

Castian PBO Changes,
Azrion's Helmet - Helmet fixed

Heavy Plasma Pistol - Added

Talon of Dyserna - Added

Fortify Changes,
Added new Apoth Variants
Changed FOB Assets to Defensive Assets
Reduced time to build Defensive Assets and Decorations
Moved Reclusiam Razorback and Apoth Razorbacks to Detachments Category
Rover 1 Added (edited)

Update: 14 Jun @ 4:18am

To fix a circular dependency issue. Please blame Wolf.

Update: 12 Jun @ 2:42am

Lazy Patch Notes 'Я' Us

Update: 18 Apr @ 5:47pm

Loading Screen and LS Patch:
Add new loading screen, bye orks;

Dread Arsenal pbo:
Fix (hopefully) dreadnought related crashing;

Removed ALL ACEAX related pbos, they are now under a new separate mod;

Update: 12 Apr @ 7:59am

CombosMix:
Add cape variants to assault shield

DreadArsenal pbo:
Hotfix recent Dread crashing
Readd Killakan

Update: 4 Apr @ 10:50am

BT_V:
Fix dependencies;

BT_Killakan:
Remove until it can be properly integrated;

CombosMix:
Fix cape;
Fix ammo;

Moss:
Fix Rotor Cannon ammo

Update: 1 Apr @ 2:46pm

Taj pbo:
Add Godwyn Pattern Bolter
Add Godwyn Pattern Melta-Combi
Add Godwyn Pattern Combi-Flamer
Add Melta Gun

Castian pbo:
Fix heavy plasma pistol model;

Fortify pbo:
Fix some categories;
Add Air Vehicles;
Add Apoth Vehicles;
Add Reclusium Vehicle;
Remove Melta Bomb;

Vehicle Balance pbo:
Tweak damage script - now ejects driver of ground vehicles, deploys green smoke, disables ground vehicle turrets/guns;
Add 30 transport slots to Columba Dropship;
Fix Columba Dropship and Storm Eagle spawn as arsenal and respawn point;
Fix Supply Rhino spawns as arsenal;
Fix Guided Krak on Whirlwind;
Add AoE to Landspeeder Tornado Bolter;
Replace Landspeeder Typhoon and Hailstrike rockets with Missiles;
Remove Green Smoke from script (could cause lag);
Remove Nephilim;
Change Xiphon to Multirole by adding Blacksword missiles and Bombs;
Buff Damage from Whirlwind AA (Now inline with fighters);
Reduce damage of all Air to Ground Missiles (Should take two missiles to destroy a vehicle);
Add smokes to Vindicator;
Add Bulldozer to All Ground Vehicles;

Moss pbo:
Add Crugrath relic;
Add Alarak relic;

Dreadnought pbo:
Add reload timer to castraferrum weapons;
Retexture all standard Dread weapons;
Optimize models and coding;
Fix Godfrey Storm Bolter muzzleflash proxy and Auto Cannon side accessory proxy;
Fix Dread Animations;
Add Seanicus Relic Hurricane Bolter;
Add Dread Missile Launcher;

New pbo Killakan:
Add Killakan;
Add Looted ork texture for the assault cannon;

New pbo CombosMix:
Add ~130 new cape/shield combos;
Add assault shield;
Fix model for marshal shield;

V(exillia) pbo:
Add Armros banner;
Add Caestus banner; (rip retired)

Helmets pbo:
Add Castian retexture;

Update: 6 Mar @ 4:31pm

Reverted to last working version, we've had some reports of things broken and I'll investigate when I have time