Arma 3
64 ratings
Black Templars' Armoury
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Data Type: Mod, Server
Mod Type: Character, Equipment
File Size
Posted
Updated
4.427 GB
9 Apr, 2021 @ 5:02pm
25 Jun @ 6:16am
246 Change Notes ( view )

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Black Templars' Armoury

Description
The Black Templars' Armoury

This mod contains retextures from multiple mods and aims to be your one stop shop for everything Black Templars related, be it firstborn or primaris, we got (most of) it all!

We, of course, stand on the shoulder of giants, huge thank you to all the developers involved in the required addons listed, from TIOW to AoD, a lot of what we have wouldn't be possible without you.

This mod also includes, but not limited to, original models, textures or scripts made by the following (past and) current team members:
  • shroomazon "Cassus", Lead Developer - Modelling, Textures, Config, Scripting
  • jcaleb. "Celus", Acting Lead Developer - Modelling, Textures, Config, Scripting, Animation
  • _combine "Taj", Senior Developer - Modelling, Textures, Config
  • fakefrenchguy "Tridexus", Senior Developer - Modelling, Textures, Config
  • icywolf7853 "Wolf", Senior Developer - Modelling, Textures, Config
  • noreik "Noctus", Developer - Modelling
  • kinsphil_1 "Yutari", Developer - Modelling, Textures, Config
  • zombie280 "Esurien", Developer - Modelling, Config
  • singularmeese "Moss", Developer - Modelling, Textures, Config
  • mrkrabbbs "Sariel", Developer - Modelling
  • wdebohun "Wilhelm", Developer - Modelling
  • crimzonbadger "Castian", Developer - Textures, Config
  • putmercury "Anilius", Developer - Modelling
  • alazynoob "Caeledis", Developer - Modelling
  • stoicallyhyped "Vorax", Junior Developer - Config
  • mrcynical18 "Arrathus", Junior Developer - Config
  • vem0 "Ven", Junior Developer - Modelling
  • tyline "Horatio", Junior Developer - Modelling
  • commisarcat "Godfrey", Junior Developer - Animation
  • schu_64 "Ranaric", Developer - Modelling (Retired)
You are the ones who made the Black Templars what they are today, so thank you <3

Optional Mods

When loaded, these will enable more pbos with more content, this was done in order to reduce the number of hard dependencies. I recommend getting ALL, if you are getting any, it will help avoid circular dependency errors.
Tactical Dreadnought Armoury
Crossing The Rubicon
JCaleb's Improved Whirlwind
Ultimate Super Dreadnought Test
Burn 'em Redux
Black Templars' Armoury - ACEAX

Contact

Join the Crusade: https://discord.gg/tmfSXB64Ce
We also use that discord as a changelog to showcase the latest updates to this mod, feel free to join us as a Visitor to check them out

Copyright Disclaimer

All of this mod's assets were made for The Black Templars' unit and shall forever be a part of that unit and its successor entities, while their respective authors give us permission to do so.
And well, this should be obvious but it gets asked a lot, everywhere:
  • You DO have our permission to retexture items, modify config or script values and such, as per the standard Arma license.
  • You DO NOT have our permission to repack this mod into another mod or website, nor attempt to rip assets from us to be used elsewhere.

If you wish to utilize, retexture in substance (using source files), modify, etc one of our assets as part of your mod, please reach out, we will try our best to get you in touch with their original creator.
17 Comments
Boldchaoswarrior 12 Jun @ 10:06am 
Can confitm. Loading BTA alongside Tactical Dreadnought Armory causes circular dependency error.
SnowbiwanKenobi 10 Apr @ 3:54am 
my comments been deleted (dont know why) but still getting the dependency error when this mod is loaded
JCaleb  [author] 3 Apr @ 10:33am 
Hey guys, it took us a minute, but we have managed to fix the circular dependency issue. Yet another arma quirk we just learned about. An update will be going out today in a few hours
Surge Brass 16 Mar @ 7:10am 
I can confirm Jester's comment - when I tried to run today with this installed, I was told that a "circular dependency" was detected, and could not launch the game with all my mods (bear in mind I am also running this mod's dependencies) until I removed it.
jester_95 5 Mar @ 9:57am 
Seems like the recent update is conflicting with something with ACE arsenal extended, it crashes upon lunching the game
ICYWOLF 8 Dec, 2024 @ 11:36pm 
For those wanting to reach out to the development team of this mod you can reach us on discord using our discord names as listed next to each dev.
Commander Eli Vanto 24 Nov, 2024 @ 7:33pm 
Hey there Guys im a Rep for a IF 30K Unit and I am reaching out to regarding "If you wish to utilize, retexture in substance (using source files), modify, etc one of our assets as part of your mod, please reach out, we will try our best to get you in touch with their original creator" This section would I be ok to talk you any of you about this if thats ok with you?
Bohica 8 Sep, 2024 @ 1:57pm 
is there a way to repair the Box Noughts? tried everything and it doesnt seem to let me on the ground
Otto The Enclave Trap 2 Apr, 2024 @ 6:32pm 
this gets rid of the cadian grenade launcher from tiow
Viciousf 26 Aug, 2023 @ 9:28am 
I only get time to play Arma solo, I'll try get time with you guys in the disc at some point but just wanted to say a big thanks for this mod, TOP tier quality and content!