Crusader Kings III

Crusader Kings III

Allow Multiple Claims and Unlimited Wars
Showing 11-20 of 20 entries
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Update: 22 Jun, 2022 @ 7:22pm

- Updated the mod for 1.6.1.1(Castle).

Update: 2 Jun, 2022 @ 3:42pm

- Updated the mod for 1.6.0(Castle).
- Added support for new war types.

Update: 11 Mar, 2022 @ 8:25am

- Updated the mod for 1.5.1(Fleur-de-lis).

Update: 9 Feb, 2022 @ 3:53pm

- Updated the mod for 1.5.0.1(Fleur-de-lis).

Update: 23 Jun, 2021 @ 6:29pm

- Fixed a curly bracket issue.

Update: 22 Jun, 2021 @ 4:42pm

- Updated the mod for 1.4.2(Azure).
- Fixed several issues on the AI part which prevented them to re-declare wars in case of invalidation.
- Fixed an issue that prevented the attacker to regain prestige that was spent for declaration in case of invalidation.
- Fixed an issue that was preventing Non-AI to declare Great Holy Wars and Holy Wars multiple times.

Note: AI should play the vanilla game now with character flags and everything.

Update: 9 Jun, 2021 @ 9:47am

- Updated the mod for 1.4.0(Azure).
- Limited most of mod's functions to Non-AI only.

Note: Limit that was set by "Divine Right" innovation reverted back to it's original state and will only limit AI from now on.

Update: 1 May, 2021 @ 8:13am

Just a little fix.

Update: 24 Apr, 2021 @ 12:13am

- Fixed an issue that was preventing attacker to seize multiple de jure counties and/or duchies.

Note: Makes "Divine Right" innovation redundant. At least for this task.

Update: 10 Apr, 2021 @ 6:10pm

- Initial release for 1.3.1(Corvus).