Teardown

Teardown

SPzH3000
Showing 1-10 of 13 entries
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Update: 2 Jun, 2022 @ 9:28pm

ShakeCamera() effects to recoil.

Update: 14 May, 2022 @ 3:46pm

Added camera shake (ShakeCamera()) to the rocket launch recoil.

Update: 11 May, 2022 @ 9:20am

Added support for Dima destructible bots, nerfed damage.

Update: 12 Feb, 2022 @ 11:19am

Moved tool to explosives indice (4)

Update: 10 Feb, 2022 @ 1:26pm

Reworked recoil, rocket shape now removed when rocket is reloading or out of rockets.

Update: 3 Nov, 2021 @ 7:57pm

Added recoil, bullet impact physics, optimized lua.

Update: 15 May, 2021 @ 10:20pm

Forgot to make the projectiles ignore unphysical

Update: 15 May, 2021 @ 10:00pm

Added purple light to the explosions, gravity to airburst rockets, and more under the hood tweaks. Also improved muzzle flash for the gun.

Update: 29 Apr, 2021 @ 3:48pm

Added purple light to explosion and rocket projectiles for more flair

Update: 29 Apr, 2021 @ 3:37pm

Increase ammo bool to stay above 0.7 new limit. I don't use that anyway.