Stellaris

Stellaris

3.2 Growth and Conquest Rebalancing
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Update: 22 Nov, 2021 @ 11:34am

Update: 21 Oct, 2021 @ 6:53am

Update: 20 Oct, 2021 @ 5:45am

Update: 20 Oct, 2021 @ 5:20am

Update: 19 Oct, 2021 @ 10:48am

Update: 19 Oct, 2021 @ 10:45am

Changed the way Colonial Fervor works for Clone Army origin empires. Details are in description.

Update: 16 Sep, 2021 @ 1:43pm

Updated for 3.1

Update: 22 May, 2021 @ 4:41am

Buffed Colonial Fervor to +200% to maintain a faster early game with the change to required pop growth/assembly.

Update: 20 May, 2021 @ 10:09am

Changed required pop growth and required pop assembly to 250 from 100. This is because pops in 3.0.3 are vastly more productive then in 3.0.2 thanks to building changes. Will revert if the building changes are nerfed.

Update: 20 May, 2021 @ 8:51am

Updated to 3.0.3. Changed the recently conquered malus to be multiplicative and increased to -50% growth/assembly, because pops are more power in 3.0.3 than in 3.0.2. Also gave machines +1 assembly if they have the Mega Assembly tech because they fall behind relative to hives/normals without it (since I removed two replicators from their max level capital).