Teardown

Teardown

HK-416 By PPAN
Showing 1-10 of 11 entries
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Update: 16 Jun, 2023 @ 3:48pm

Update: 19 Mar, 2022 @ 2:39pm

Update: 7 Jul, 2021 @ 5:54pm

hotfix:
firetype key now show in options and bindable

Update: 6 Jul, 2021 @ 12:46am

as popular demand, the gernade launcher is now open and public for everyone, no code cracking(?) anymore
fixed problem with tool menu mod, its the dang capitalization, you should now be able to select the gun with tool menu mod now
fixed problem with ammo display acting weird during non-unlimited ammo maps
fixed problem where the hint box are unnecessarily longer then it should be
fixed problem when using toggle aim mode, the weapon will remain at aiming after inspecting and after go into the customization menu
fixed some button spacing issue
cant remember right of my mind, need sleep
adjusted the gun position AGAIN (will need to figure smth out for this, ppl play in different fov and have different perference for where their gun is, ahhhh)

Update: 20 May, 2021 @ 12:55pm

• Removed the rocket launcher aim dot UI while aiming, maybe i should get something better for it in the future
• Aiming zoom in is now smooth
• Fixed problem where the dry fire sound will keep playing if run out of ammo and holding down Usetool Key
• Fixed problem where player can still fire their gun while reloading
• Fixed problem where only the last projectile in the current frame will do damage

• 移除了瞄准是的火箭筒准星,也许我下回该弄个好点的
• 瞄准缩放现在变平滑了
• 修复了空仓音效会在玩家耗尽弹药且按住使用工具键时持续播放的问题
• 修复了玩家可以在换弹时开枪的问题
• 修复了只有最后一发子弹才可以在当前帧造成伤害的问题

Update: 19 May, 2021 @ 10:45pm

changed the thumbnail

改了下封面

Update: 19 May, 2021 @ 9:39pm

• Easter Egg!
• FPS Style Recoil Implementation, note that it is still under developing, known issue is firing gun while walking forward/backward while cause camera jittering
• Aim Zooming Implementation
• Aim Style Options, supports toggle aim style and holding aim style
• UI Update, rebind buttons now appears in smaller box to save space
• UI Update, Overpowered mode and Realistic mode now merges into one button which you can cycle through
• You can now drag the gun anytime inside the customization menu
• Slight Icon Adjustments
• Fixed problem where some hints does not appear at the correct location
• Better name for the laser pointer, it is now called tactical laser sight
• Mod Options data restructure, Your data should transform to new structure without any problem
• some Code Restructuring, so its easier to deal with later on

• 彩蛋!
• FPS 风格后座系统, 请注意,该功能仍在开发当中,已知问题有当玩家在向前向后移动时开枪会造成玩家视角抽搐
• 瞄准缩放系统
• 瞄准风格设置,支持触发式瞄准以及按住式瞄准
• UI 更新, 改键按钮现在将会出现在更小的框里以节省空间
• UI 更新, OP模式和真实模式将融合进一个按钮,且可以循环更改
• 你现在可以在任何时候的自定义菜单内拖拽枪械了
• 少量图标调整
• 修复了部分提示框会出现在错误的位置的问题
• laser pointer (激光瞄准器)名字更新,它现在叫做 tactical laser sight
• 模组数据结构重构,你的数据应该会毫无问题的更新至新的结构
• 部分代码重构,以方便后续处理

Update: 3 May, 2021 @ 9:50pm

• NEW REBINDING SUPPORT, access via the options
• 0.7 experimental version support testing
• Bullet penetration slight upgrade
• NEW Side attachments: Range Finder: sees how far is the gun aiming at, and send back a number readout
• 2 NEW Sight , Holographic and Red dot, both are lies tho, will try to un-lie them
• Muzzle is now recolorable
• Fix magazine freeze in mid air relative to the gun after switching tools while reloading

• 全新改键支持,通过设置菜单进行修改
• 0.7测试版支持测验
• 子弹穿透系统轻微改善
• 全新的侧部部件:测距仪:显示打击点的距离
• 两种新瞄具:全息瞄具以及红点瞄具,全是假的,会想办法弄成真的的
• 枪口部件现在可以上色了
• 修复了弹夹在换弹时切换工具后会卡在半空中的毛病

Update: 24 Apr, 2021 @ 12:58am

Ammo type/description fix/improvement
bullet penetration implementation
new HE ammo, only avaliable for mode thats not realistic (explosion size limitation)
side attachments, laser pointer, flash light
press B to turn on/off the side attachment
2 new mags, single drum and double drum, can fit 70 and 100 ammo
sight now recolorable

子弹类型/介绍 修复/更新
子弹穿透系统加入
HE子弹,只有非realistic模式可以使用(爆炸威力大小限制)
侧部部件,激光瞄准器,手电筒
按B开关侧部部件
两个新弹夹,单弹鼓和双弹鼓,分别能装70发和100发子弹
瞄准镜可以上色了

Update: 21 Apr, 2021 @ 5:05pm

unlimited ammo overrider
无限弹药强制覆写