Stellaris

Stellaris

Espionage Extended <Eng/Rus ver.>
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Update: 1 Dec, 2021 @ 2:27am

3.2 patch and counter-intelligence system updated !

Update: 6 Oct, 2021 @ 12:54am

Update: 29 Sep, 2021 @ 8:23am

Update: 21 Sep, 2021 @ 3:36pm

bug fix for forming federation

Update: 21 Sep, 2021 @ 6:05am

Russian update!
Now Russian-speaking friends can also enjoy this mod!
Thank you for the translation GASANOV!

Update: 20 Sep, 2021 @ 5:56am

Stellaris 3.1 Lem patch update

Update: 23 Aug, 2021 @ 10:41pm

Update: 22 Aug, 2021 @ 9:57pm

- Bug fix

Update: 22 Aug, 2021 @ 1:50pm

-------2021/08/23---------
localization patch : The mod text is now properly displayed in english on other major languages setting.
(Russian,French,German,,,etc)
AI patch : now AI also can use [<Intelligence Agency> Investigate Hostile Intel-network] operation.

Update: 19 Aug, 2021 @ 12:29pm

-------2021/08/20--------<Update log>

[Improve Diplomatic Relationship]
>If the operation is successful, we will have a diplomatic modifier that make +100 relationship (-20 decay per year).

[Resource Raid]
>At the end of the operation, we take one of the enemy's minerals or food resources and use it as our inventory except for minor losses. Basically, the operation is aimed at 2000 units of resources. If you're very lucky, you can look forward to further looting.

[Siphon Off Credits]
>At the end of the operation, we take enemy's credit and save it to our treasury except for a small loss.

[Attack Hivemind Neural-network]
>Successful operations reduce the adm-cap of the Hive Mind Empire by 30% over 4 years.

[Attack Machineintelligence Computing-network]
>Successful operations reduce the adm-cap of the Machine Intelligence Empire by 30% over 4 years.

[Induce Massive Fleet Accidents]
>On successful operations, select one random fleet owned by the enemy. 10% of the ships belonging to the fleet are destroyed immediately and the rest are reduced some hp compromised by probability. The fleet will also be forced back to a safe home port. The quantity of the fleet's capacity determines the weight applied to the fleet selection. The larger the fleet, the more likely it is to be selected.

[<Intelligence Agency> Investigate Hostile Intel-network]
>If the country has really established an intelligence network in our country, you will recieve 25 influences and 3 years of encryption +2 buff as a reward.

[<Intelligence Agency> Preemptive Deploying Disinformation]
>It's an operation to counter 'Investigate Hostile Intel-network' operations. If we complete the operation, even if the enemy tries to investigate us, they won't be able to figure anything out for 10 years. If the enemy is caught in reverse information, you will recieve 150 influences and 5 years of decryption +1 buff as a reward.

[<Intelligence Agency> Expansion of Department in charge of Target Country]
>If the operation is successful, the maximum intel-network level for the target country will be increased by +20 for 10 years. It also acquires one additional random asset.

[<Intelligence Agency> Reallocate Special Activity Expenses]
>On successful operations, reset ALL operations timers set in the target country except for this one...

+Startech/net AI Compatibility patch
+Improving AI espionage intelligence
+Various Operations Balance Patches
+Poor translation...