RimWorld

RimWorld

Rotten Meat
Showing 1-7 of 7 entries
Update: 29 Jul, 2021 @ 5:36am

[Auto-generated text]: Update on 7/29/2021 2:36:41 PM.

- Updated to version 1.3

Update: 7 May, 2021 @ 3:46am

[Auto-generated text]: Update on 5/7/2021 12:46:33 PM.

- Fixed an oversight which allowed hoppers to store rotten meat, enabling them to be used in nutrient paste meals.

Update: 6 May, 2021 @ 8:39am

[Auto-generated text]: Update on 5/6/2021 5:39:45 PM.

- Rotten corpses now yield different amounts of rotten meat when butchered, depending on the creature's body size.
- Sarcophagi can now store desiccated corpses again.

Update: 4 May, 2021 @ 10:03pm

[Auto-generated text]: Update on 5/5/2021 7:02:55 AM.

- Added rotten meals, which can be cooked at campfires and stoves (both fueled and electric).
- Pawns no longer endlessly try to butcher desiccated corpses for meat in the vanilla "butcher corpses" bill.
- It should now be possible to store desiccated corpses in graves, including the ones added by the Mass Graves mod.

Update: 26 Apr, 2021 @ 2:16am

[Auto-generated text]: Update on 4/26/2021 11:16:37 AM.

- Made regular meat turn into rotten meat when left unfrozen for too long.
- The mod now requires Harmony to work.

Update: 24 Apr, 2021 @ 9:32am

[Auto-generated text]: Update on 4/24/2021 6:32:12 PM.

- Fixed a minor typo in About.xml.

Update: 24 Apr, 2021 @ 9:26am

[Auto-generated text]: Initial upload.