Arma 3
ace_light
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Update: 29 Apr, 2021 @ 10:02am

Removed minedetector (has a dependency on "explosives" module)

Update: 29 Apr, 2021 @ 9:48am

Removed hearing (earplugs not included in loadouts)

Update: 28 Apr, 2021 @ 10:58pm

Removed explosives (firing devices not included in loadouts)

Update: 27 Apr, 2021 @ 4:29pm

Update: 27 Apr, 2021 @ 3:59pm

Update: 27 Apr, 2021 @ 3:47pm

Removed advanced_fatigue (units get tired in excess, some missions require that speed)
Removed disposable (NLAW needs to be reusable for some missions)
Removed medical (all modules) (lack of different medicines in all loadouts)
Removed noradio (unable to request medical assistance to AI squad)
Removed realisticweights ("disposable" module dependency)
Removed vehiclelock (makes not possible to get into vehicles without keys)