Total War: ROME REMASTERED

Total War: ROME REMASTERED

Sebastian's Battle Overhaul
Showing 1-10 of 10 entries
Update: 11 Dec, 2021 @ 5:10am

Now compatible with patch 2.0.4

Update: 12 May, 2021 @ 5:37am

- Small balance changes to cavalry

Update: 9 May, 2021 @ 3:21am

- Changes also applied to feral_export_descr_unit

Update: 9 May, 2021 @ 3:17am

Update 1.2: Cavalry & Phalanx Overhaul


- Horde formation replaced with square formation for all horde units.

- Javelin units deal slightly more damage.

- Cavalry units have more health.

- Spear cavalry now has a larger charge bonus.

- Sword cavalry now has a better attack stat.

- Phalanx units have had their swords removed to improve phalanx formation.

- All units with a bonus against cavalry have had their bonus increased by 50%.

- Peasant morale has been improved. They are now excellent as 'cannon fodder'.

Update: 4 May, 2021 @ 3:53pm

Slight tweaks to individual units

Update: 4 May, 2021 @ 9:41am

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Update: 4 May, 2021 @ 9:22am

Update: Overhaul of morale & missile units

- Morale for all units has been decreased slightly (-5).

- Morale for missile units has been decreased significantly to make them more vulnerable to melee units (-10).

- Javelin units deal significantly more damage but have -33% ammo compared to before.

- The pilum deals more damage but units with it have had their ammo reduced 50%.

- Most javelin- & slinger infantry have had their unit size and unit cost halved.

- Archers deal slightly more damage.

- Missile infantry now has longer range than the corresponding missile cavalry.

- Attempts have also been made to make ballistas and scorpions better.

Update: 3 May, 2021 @ 4:50pm

Changes now applied to the feral version of the export_descr_unit file.

Update: 3 May, 2021 @ 2:08pm

AI formation changes removed due to them causing crashes on certain maps.

Update: 3 May, 2021 @ 12:43pm