Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

[Gamemode/Resource Pack] T&C Co-Op
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Update: 6 Jan @ 2:32am

Patch 96
- Fixes and adjustements

Update: 4 Jan @ 2:36pm

Patch 95
- Possible fix for crash by drone on host side (occurred with some probability in interventional mode)
- New modifier "Explosive" in movement category, works similar as "Rising"
- New modifiers in the health and armor category: "Berserker" and "Knight". Both are tied to the player's health level
- New modifier "Over" in crouch category. Will increase survivability if used correctly
- New modifier "Fickly" in the weapon category
- New modifiers in the gameplay category: "Empathy" and "Krampus invasion"
- Players who die in "Second Chance" or "Ultra-Nightmare" now drops a sacred backpack and invulnerability powerup.
"JOJO! THIS IS THE LAST OF MY HAMON!"

Update: 29 Dec, 2024 @ 4:59pm

Patch 94:
- Improved Y Check Method for replace spawns
- Small fix for error in script
- Fixed Missing Red Ammo Pack in some enemy loot tables

Update: 12 Dec, 2024 @ 1:25am

Path 93:
- Added "Avoid the exorcist" modifier. Works like "Call The Exorcist", but players help players by playing on monsters side!
- Controlling monsters counts as a kill to reduce situations where the player takes the monster under control somewhere where other players can't reach and prevents it from despawning, making it impossible to continue the level.
- Additional code adjustements. For example, minor changes in the loot logic and a slightly increased "variation handle" rate for the CHAOTIC modifier
- Added the ability to select monsters in camera mode using the mouse. To switch the mouse selection mode, press [E]

Update: 11 Dec, 2024 @ 11:52am

Patch 92
- Lots of bug fixes
- Terminal gots new option - Joke mobs. Now you can turn off meme&funny mobs
- More meme & funny mobs
- New modifier "CHAOTIC" (not to be confused with "Chaotic"). In this modifier any mob can be replaced on any possible variation of any mob

Update: 11 Dec, 2024 @ 2:29am

Patch 91
- Experimental balance mode for exorcist (player enemies has resistance and increased damage by multiplier of alive player count)
- Removed a small piece of code that doesn't make sense for nowadays

Update: 7 Jul, 2024 @ 2:21pm

Update: 24 May, 2024 @ 2:48am

Update: 1 May, 2024 @ 2:46am

Патч 88
- Пофиксена ошибка делавшая desync fix не рабочим
- Исправлен таргетинг при использования скилла в экзорцисте у клиентов
- Немного улучшен рандомайзинг
- Добавлен дебаг для разработчиков, чтобы было легче апдейтить и проверять патчи
- Легкие исправления некоторых модификаторов
- Исправления для dynamusic на одном из лвлов
- Исправлен рандомайз перехода с цитадели

Update: 24 Apr, 2024 @ 9:02am

Патч 87
- Немного скорректирован выбор модификаторов из-за которого ранее можно было выбрать ultra nightmare, но не применялось