Garry's Mod

Garry's Mod

[UCH] Moonside v2
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Update: 4 May, 2023 @ 1:47pm

Changelog:
* Cars have been slowed down.
* Amout of cars has been reduced from 4 to 2
* Car hitboxes have been changed so you only die if you touch the front of the car.
* Open doors have been added to make areas you can walk into clearer.
* Added multiple info_teleport_destinations to help alleviate camping issues
* Diversified pigmask spawn points for more variety in the level. Pigmasks can now spawn in the Hospital and Hotel.
* Diversified Chimera spawn points for more variety in the level. The Chimera can now spawn in the museum, on top of the Monotoli Building, on the hotel roof, and on the roof of the tall yellow building.
* Added a skybox! (Ooooooh!)
* Unblurrified some textures
* Updated brick textures
* Changed trees from brushes to sprites
* Updated playing area boundaries, using a little artistic liberty, to make them more clear to players
* Added some height variation around the Monotoli building to better reflect the in-game map.
* Removed collision from the yellow streetlight and the fire escape stairs.
* Fixed my shoddy brushwork for the ground and sky
* Enhancified the tunnel!
* Added clips on potential areas that could be exploited by the Chimera
* Added super duper secret room! (Don't tell anybody! Cannot currently be accessed, under construction)
* Shortened the hospital and added something mysterious on top.
* Added text to the Mani-Mani statue if you get close to it.

Update: 20 Oct, 2021 @ 8:55am

Music now uses music volume slider.

Update: 6 May, 2021 @ 9:28pm

Initial addon creation.