Mindustry

Mindustry

Hypertech V6 (Out of Date)
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Update: 20 Oct, 2022 @ 6:18pm

This might be buggy and could be fixed by reinstalling the mod.

This is a possible farewell due to my burnout of trying to finish Hypertech. This is not a complete version, but I want people to see what I've done.

Who knows, I might return to rebuild Hypertech again, for the second time, for V7.

Update: 15 May, 2021 @ 12:35pm

Nerfed the Anchor's range
Fixed the Hurricane's discription.
Reduced the Bow's range
Increased the Bow's damage
Gave the Bow a regen field abillity.

Update: 10 May, 2021 @ 1:12pm

Buffed the Bow, Flurry, and the Gale.
Ajusted unit research costs.

Update: 9 May, 2021 @ 5:25pm

Buffed the Thunderhead.
Added a heat sprite to the nexus.

Update: 9 May, 2021 @ 10:13am

Changed T1 unit costs.
Increased the NIR size, build cost, power output, power use, coolent use, item use, and health.

Update: 8 May, 2021 @ 3:00pm

Buffed the Divinity

Update: 7 May, 2021 @ 2:07pm

Fixed Huge Battery description.

Update: 7 May, 2021 @ 1:33pm

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