Counter-Strike 2

Counter-Strike 2

vnl_oy_lj
Showing 1-6 of 6 entries
Update: 21 May, 2021 @ 1:10pm

some small fixes

Update: 20 May, 2021 @ 10:30am

fixed some stuff in lj room
added sounds on timers and 2 more easter eggs
added props to green part
reduced amount of lights
moved some lights
added some visuals to gray and blue parts
added some func_dustmotes
made 1 block bhop in green part
fixed some triggers

overall map is 100% (or 99%) done

Update: 17 May, 2021 @ 7:34am

added 2nd bonus (275 block, literally baxter bonus but +10 units)
made 1 easter egg easier to find
rebuilt 240-244 section
made separate lj room for vnl and kzt:

vnl blocks: 210, 220, 225, 230, 232, 235, 236, 238, 240, 242, 245, 246, 248, 250, 251, 252;
kzt blocks: 256, 260, 262, 265, 268, 270, 272, 274, 275, 276, 277, 278, 279, 280, 281 ,282;

fixed and added some more triggers
fixed some random color lighting in some spots
slightly optimised map
changed 1 music from .wav to .mp3 reducing map file size by over 25 MB

Update: 12 May, 2021 @ 4:20pm

Removed antibh triggers from blocks ranging in 230 to 244
Changed gameplay a little bit
Rebuilt lobby and ending
Added bonus with 260-270 blocks (no antibh triggers so possible on vnl)
Redid lighting
Retextured map and added some decoration
Fixed some triggers
Added 2 more easter egg rooms
Removed herobrine

Update: 10 May, 2021 @ 7:46am

Added antibhop triggers on lj blocks from 230-250
did some lighting and stuff
also buffed 1 jump and replaced last ramp with little staircase so no plekz tech
that's it

Update: 10 May, 2021 @ 4:01am

published gameplay
textures and lights are dogwater rn