SteamVR

SteamVR

arena_wip
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Update: 5 Oct, 2021 @ 10:06pm

Version 0.0.0.80
Probably the final upload for a good while.
Project is on hold until further notice. I am not going to be able to develop for VR for quite a while due to life change's and what I've made so far isn't up to my standard's in terms of quality. This update should fix some gameplay issues so that it's in a somewhat playable state.

On a personal note, it is unlikely that this project will ever see public release. I've learned a lot in my time working on this and looking back all I can see is things I could of done better, that would take too long to fix. This project has been a massive case of Sunk Cost Fallacy that has compounded to the point that its just a mess of half baked idea's.

It's a tough decision to make, but I believe its better than releasing an unfinished product that will never be worked on again.

Update: 21 Jun, 2021 @ 3:06am

Version 0.0.0.79
More work, alot more. Particles, doors, props, etc.
Ive begun using some of the default assets as placeholders. One of the things I have noticed is that the general scale of the environment is a bit too large. Re-scaling the environment now is going to be a tedious process.

Update: 20 Jun, 2021 @ 2:08am

Hotfix
I messed up the map script when I changed the map name.

Update: 20 Jun, 2021 @ 1:48am

Version 0.0.0.78
An absolutely massive amount of work put in, too much to list. I mostly did interior work in the building.

Update: 18 Jun, 2021 @ 11:21pm

Version 0.0.0.77
More environment work, stairs, room's, etc. Also I finally cut out the pointless CSS dependency.

Update: 17 Jun, 2021 @ 9:45pm

Version 0.0.0.76
Major changes to environment geometry, both in bounds and out of bounds. A real skybox model will be coming soon.

Update: 6 Jun, 2021 @ 2:07am

Version 0.0.0.75
Changed bullet tracer's and added more meshes
*Shelves
*Dumpster
*Folder
*Ring Binder
*Trashcan
*Debris
*Some other stuff

In all honestly making placeholder meshes is probably a waste of time if im going to have to redo the UV's later. Making these was just a way for me to work past a burnout but it really doesnt seem to be helping much. I will probably be better off taking a break and coming back to the project when I feel up to it.

Update: 5 Jun, 2021 @ 2:01am

Hotfix
I forgot to actually build the map, like a dummy :(

Update: 5 Jun, 2021 @ 1:58am

Version 0.0.0.74

Added placeholder models made by me. Building out the environment in preparation of opening this up to more testers.
*Water Pipe Straight
*Water Pipe Curved
*Cardboard box A
*Cardboard box B
*Filing cabinet A
*Filing cabinet B
*Filing cabinet C
*Filing cabinet D
*Outdoor wall lamp
*Indoor roof lamp
*Shipping Container

Update: 4 Jun, 2021 @ 4:18am

Version 0.0.0.73

Too many changes to list them all. Major overhaul of the environment itself and locomotion changes.
I'm glad I can keep these changelog's sparse since nobody can read them (yet). Less time keeping track of thing's = more time to make stuff.

6/17/2021 edit: I forgot to mention I took out the grenade launchers. I have no idea why I'm correcting a changelog that isnt readable to anyone but me a whole two weeks later.