Serious Sam 4

Serious Sam 4

Mental's city
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Update: 21 May, 2021 @ 2:47pm

Hotfix #4

Update: 21 May, 2021 @ 2:41pm

Hotfix #3

Update: 21 May, 2021 @ 2:28pm

Hotfix #2

Update: 21 May, 2021 @ 2:13pm

Hotfix

Update: 21 May, 2021 @ 1:50pm

Add:
- Added new enemy Floater.

Balance:
- Reduced the number of Drones in the first Drone arena.
- Added Floaters to the first drone arena.
- Added Floaters to the teleport arena.
- Increased the time between Kleers spawning in a ladder arena.

Update: 17 May, 2021 @ 5:25am

Hotfix:
- It was impossible to finish the game.
- Added a platform for the final teleport.

Update: 16 May, 2021 @ 5:57am

Balance fix:
- In the arena with stairs, the accidental activation of two waves of attack at once is excluded.
- In the boss arena, the healing orb requires 4 shots from the rocket launcher.
- Reptiloids have been added to the teleport arena.
- The speed of the metal snake has been doubled.

Bud fix:
- Fixed a situation due to which the teleport, allowing you dont to fall from the arena with teleports, sometimes did not work.
- The healing beam did not disappear after the destruction of the healing orb.

Other:
- Minor map optimization.
- Surrounding buildings have been added and changed a bit.

Update: 15 May, 2021 @ 5:25am

Balance fixes:
- Reduced the number of enemies in the arena with stairs.
- Increased the arena with the final boss. Now you can get around it from the back.
- Removed holes in the invisible wall in the final boss arena.
- In the arena with teleports, when you fall down, you will now teleport to the central platform.
- On all difficulties, except for "Serious" in the arena with a boss, first-aid kits have been replaced with large first-aid kits.

Bug fixes:
- Fixed a situation where it was impossible to finish the level by entering the last teleport.

Update: 14 May, 2021 @ 1:53pm

Map release.