Stellaris

Stellaris

Pre-FTL Conquest & Infiltration: Enhanced
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Update: 23 Jun, 2023 @ 5:40pm

7.1.4 Fix incorrect trigger for the primitive conquest notification event

Update: 15 Jun, 2023 @ 11:27am

7.1.3 Make code more flexible, where possible, with primitive country types

Update: 3 Jun, 2023 @ 6:53am

7.1.2 Update for Stellaris version 3.8.3 "Gemini" - ensure bonus defensive army post-annexation spawns on the surface of the planet

Update: 16 May, 2023 @ 6:22am

7.1.1 Use triggers instead of ethics/authorities directly

Update: 12 May, 2023 @ 7:38am

7.1.0 Mark as compatible with Stellaris 3.8 version "Gemini" - no script changes

Update: 27 Mar, 2023 @ 12:04am

7.0.1 Improve support for Planetary Diversity - notably for starts on Techno-Organic planets

Update: 19 Mar, 2023 @ 6:52pm

7.0.0 Update for Stellaris version 3.7 "Canis Minor"

  • Remove obsolete event overrides
  • Add new effect overrides for infiltration annexation and empire match-graphical-culture-to-main-species
  • Add built-in support for Planetary Diversity

Update: 9 Jan, 2023 @ 3:16pm

6.1.0 Bugfix and compatibility trigger

  • Undo changes to unity buildings spawned after a primitive conquest - Uplink Nodes and Synapse Nodes are correct
  • Add a compatibility trigger for other mods to check whether this one is active

Update: 4 Jan, 2023 @ 1:44pm

6.0.1 Ensure that free buildings are added correctly for primitive conquest - due to underlying Stellaris changes, the conquest event now fires before the primitive buildings are removed, so they must be manually cleared

Update: 18 Dec, 2022 @ 11:52pm

6.0.0 Update for Stellaris version 3.6 "Orion" (and changes from version 3.5 "Fornax")

  • Update overridden events with underlying game changes
  • Use built-in on-action on_planet_transfer now that it provides the previous owner as fromfrom
  • Remove custom on_actions on_primitive_planet_transferring and on_primitive_planet_transferred