Barotrauma

Barotrauma

Spoon's Pirate Vessels Expanded
Showing 21-30 of 58 entries
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Update: 13 Feb, 2022 @ 5:20pm

Minor fixes to code

Update: 8 Feb, 2022 @ 2:25pm

Minor id card fixes

Update: 21 Jan, 2022 @ 1:27pm

Updated ID cards on a few ships so that IDs work properly. Gave a few ships more tools

Update: 7 Jan, 2022 @ 12:06pm

Increased hull strength on the Humpback, Typhon 2, Remora, and Kastrull

Update: 26 Nov, 2021 @ 10:44pm

Update: 26 Nov, 2021 @ 10:28pm

Updated the mod list to identify the mod by its proper name

Update: 17 Nov, 2021 @ 8:54pm

Updated loot in the Kastrull. Reworked IDs in Orcas Remora and Kastrull. Adjusted the nose of the Kastrull to allow Pirates to repair the Crew Quarters closer to the front of the ship.

Update: 12 Nov, 2021 @ 5:37pm

Updated Spawn Coding so that Pirate missions are issued at all stations instead of just Cities

Update: 30 Oct, 2021 @ 1:15pm

Work on spawn coding

Update: 30 Oct, 2021 @ 1:06pm

Potentionally added the ability to have these Vessels spawn in campaign needs testing added the vanilla Pirate submarines so they wouldnt be pushed out by the new spawn coding all credit is due for the Devs of Barotrauma for making them