Teardown

Teardown

Ordnance [FD]
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Update: 14 Jul, 2021 @ 2:38pm

v0.3.0b
Patch

Fixed

  • Config initialization when user does not open options screen before using the mod

Update: 13 Jul, 2021 @ 7:42pm

Cluster & Smoke Shell Update
v0.3.0

Added

  • 155mm Cluster shell
  • 60mm Smoke (White Phosphorus) shell
  • Cluster bomblet amount setting in options screen
  • Reset settings confirmation dialog in options screen
  • Back button in options screen

Miscellaneous
  • Performance improvements
  • Misc. refactoring

Update: 11 Jun, 2021 @ 5:08pm

More Shells & Ballistics Update
v0.2.0

Added

  • 60mm High Explosive & Illuminating (Parachute Flare)
  • 155mm Armour Piercing (Bunkerbuster)
  • Rudimentary Ballistics System [BETA]
  • Button prompts for selecting shells
  • Option to enable/disable Ballistics system (disabling this MAY increase performance at the cost of functionality)
  • Additional debug information and visuals relating to the new Ballistics system
Changes
  • Improved readability of the in-game key bind menu
  • Decreased minimum delay between shells from 0.2 to 0.1

Update: 1 Jun, 2021 @ 11:51pm

v0.1.1

Added

  • "Shell Inaccuracy" feature
  • Inaccuracy increment/decrement key binding
  • Default inaccuracy option

Update: 28 May, 2021 @ 1:11am

v0.1.0e
Major Patch

Fixed

  • Quicksave crash-to-desktop after firing shells
  • Mod not functional after quicksave->quickload

Update: 25 May, 2021 @ 11:46pm

v0.1.0d

Fixed

  • Simulate dud option not working at all

Update: 25 May, 2021 @ 4:15pm

v0.1.0c

Added

  • Crash disclaimer on first shell fired

Fixed
  • Options set to default values on first mod load

Update: 24 May, 2021 @ 1:40am

v0.1.0

Added

  • "Quick Salvo" mode
  • Options screen

Removed
  • Herobrine

Update: 23 May, 2021 @ 6:03pm

v0.0.1c
Improved preview image.

"Quick Salvo" feature coming soon.

Update: 21 May, 2021 @ 10:57pm

v0.0.1b
Initial release