Stellaris

Stellaris

StarTech AI
Showing 141-150 of 179 entries
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Update: 15 Jun, 2021 @ 11:03am

Ai will be more willing to build amenity buildings if the positive amenities are caused by luxury goods distribution. Changed how much AI was willing to build strongholds in the lategame (they don't build enough of them).

Buildings changes.

Update: 14 Jun, 2021 @ 12:58pm

Some changes to technology choices (AI will try to fish for terraforming tech). Rewrote some of the defensive measures (AI will stockpile alloys first instead of immediately building ships when it thinks it's threatened). Restricted habitatbuilding so that they are built only when AI has excess influence so that AI prioritises larger megastructures first.

Changed files:
Technologies, habitats.

Update: 13 Jun, 2021 @ 12:09pm

Terraformink links were checking for the wrong flag.

Changed files: Terraforming.

Update: 12 Jun, 2021 @ 7:38am

Changed how some events are called. This might improve performance on some settings (the result is still within the error margin on default sliders, but maybe it's different if a player has weird slider setup/a lot of mods).

No important files were changed.

Update: 12 Jun, 2021 @ 3:43am

Fixed AI not requesting subjugation. Rewrote fleet merger event a bit.

Changed files:
Diplomatic actions.

Update: 11 Jun, 2021 @ 8:37pm

Update: 11 Jun, 2021 @ 8:34pm

Update: 11 Jun, 2021 @ 8:23pm

Apparently if AI ever got a ruined building that was exceeding the building slot limit it would force entire empire to be stuck. Added an event that will remove such buildings if they are spotted.

No files changed.

Update: 11 Jun, 2021 @ 5:58pm

Changed files:
buildings, ringworld districts, ascension perks.

Update: 11 Jun, 2021 @ 5:44pm

Stopped habitatbuilding when AI isn't going to colonise them (I wish this dumb "AI can't colonise during crisis or wars" was moddable...). Changed ascension perks choices a bit (won't take master buildings unless they have wonders, won't take voidborn unless pacifist or void dweller).

Changes:
Ascension perks, megastructures, buildings.