Sid Meier's Civilization VI

Sid Meier's Civilization VI

Greatest Cities
Showing 1-6 of 6 entries
Update: 2 Oct, 2021 @ 2:59am

Actually added the references for the Portuguese translation file this time!

Update: 21 Sep, 2021 @ 3:38pm

v1.4

  • Optionally show approximate progress for under construction wonders
  • Improved Chinese translation by 'D'
  • Brazillian Portugeuse translation by Star Secret

Update: 21 Aug, 2021 @ 2:56am

v1.3

  • New tab showing all built Wonders of the World
  • Added sorting to all lists
  • Added option for line numbers on City Lists
  • Added icon to Special column denoting City States
  • Clicking on your own cities now opens the cityview for that city
  • Wonders that can be built more than once no longer count for scoring, or show in the lists
  • Revised city history logic to exclude null effect renamings (ie: by the Rossetta mod)
  • Revised city history logic to correctly record when Barbarians raze a city
  • Revised city history logic to not include captures resulting in razes
  • Revised city history logic to eliminate double liberation entries
  • Revised city history logic to include both liberator and liberatee
  • Replaced more hardcoded English with localised strings
  • More Chinese translations (by D)
  • Fixed some typos in English language strings
  • Fixed bug in ordinal generator (really this time!)
  • Fixed possible bug in city tracking (initialising m_cityGIDIndex)
  • Fixed horrendously broken localisation introduced in 1.2
  • Fixed fatal bug when a Holy City is razed

Update: 10 Aug, 2021 @ 3:38am

v1.2

  • Support for rewards to top cities, via seperate mod
  • Made Options button a little more visible
  • Replaced some hardcode english strings with localised lookups
  • Chinese translation (by D)

Update: 30 May, 2021 @ 3:16pm

v1.1

  • Moved options from sql to lua
  • Added in-game Options screen
  • Added notification on first run to remind people to set options
  • Change Texts from BaseGameText to LocalizedText
  • Included Districts and Buildings in score calcs, with penalties for their being pillaged
  • Added score penalty for damaged walls
  • Excluded non-lake water tiles from land component of score
  • Tidied up score breakdown tooltip
  • Fixed bug with awards showing up even when tied
  • Fixed bug whereby city history was being shown for undiscovered cities if the owner had been met
  • Fixed issue with End of Era notifications not showing up correctly for all players in hotseat games (and other multiplayer games?)
  • Fixed issue with owned cities tab being mislabelled for all but the first player in hotseat games
  • Fixed issue where End of Era snapshoting might occur multiple times for hotseat mode on non-RF/non-GS games
  • Fixed misalignment of bonus icons
  • Fixed bug in ordinal generator

Update: 22 May, 2021 @ 1:40pm

First Release