Hearts of Iron IV

Hearts of Iron IV

Millennium Dawn: Slovakia Republic Submod (DISCONTINUED)
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Update: 14 Nov, 2021 @ 4:59pm

Version 1.2

New:

Communist and Nationalist AI paths divided into 5 paths

2 new armies for Slovakia
16 pictures for historical Slovak units
Option to have non-historical or historical units for Slovakia in both scenarios

Added Czech-Slovak Relations opinion modifier to both nations
Czechs and Slovaks have +50% intel on each other on everything because of close cooperation, disapears when at war with each other
Changed Tatra Trucks and MSM Group groups requirements

Fixed:

Slightly changed (researched) tech in 2000/2017

Update: 21 Jun, 2021 @ 3:02pm

Little Hotfix

Version 1.1.1

Fixed:

Now you can use new division names
Localization for UH-60 Attack helicopter

Update: 21 Jun, 2021 @ 2:35pm

Version 1.1

New:

anarchist flag, name and color for final anarchist focus
models:
T72M1
BMP-2
ShKH vz. 77 DANA/ShKH vz. 2000 Zuzana
Infantry with slovak camo
Tatra 815 8x8
Aero L39/L159
MiG-29AS

Fixed:

4 more units in 2000 (together 4 new name lists for divisions) I didn't see when searching army units
Balanced some things in communist and anarchist focus tree
Czech techs changed to slovak techs
Some tech to be more accurate for irl slovak military equipment
Grammatical errors and some czech-wrote names changed to slovak language
Steam workshop thumbnail picture

Update: 22 May, 2021 @ 2:58pm

Version 1.0

New:

Army icons
Renamed parties.
Descriptions of parties.
Events with presidential elections
Agency logo and name.
Right technology pictures to existing technology.
Some fictional technologies reworked to existing ones.
Fictional and real names of army units, existing units on right places and real templates of army units.
Nationalist and communist focus trees.
Nationalist focus tree is separated into two paths and communist is separated into three paths.
2 Civil wars mechanics.
AI paths in game rules
A lot of ecisions