Hearts of Iron IV

Hearts of Iron IV

EU4 Style Monuments
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Update: 28 Sep, 2022 @ 11:03am

  • updated for new HOI4 Version (1.12)
  • added a few achievements

Update: 15 Apr, 2022 @ 4:49pm

  • minor fixes
  • changed the Manchuoko monument to also work with non-aligned (so it now reduces democratic and communist drift rather than giving fascist drift)
  • replaced the stability bonus for the Red Place with Party Popularity Stability Factor
  • added a game rule to disable monuments costing political power for AI countries
  • removed decisions for special monuments (such as Halle des Volkes) and moved those monuments to the normal state view (they will not be there for on-going save games, use the console command set_up_monuments to add them)
  • changed the required date for the Sydney Opera House to 1940 instead of 1945
  • small tweak to how construction cost and time for monuments is calculated (should lead to more reasonable numbers, e.g. 60 instead of 63 etc.)
  • the frame for monuments that were not built yet or are destroyed (level 0) are now silver instead of gold

  • added 6 new monuments (they will not be added to on-going save games, however if you are in SP you can use the console command set_up_monuments to add them)
    • Cologne Cathedral (Germany)
    • Kremlin (Soviet Union)
    • Monasteries of Meteora (Greece)
    • Headquarters of the United Nations (USA)
    • Uppsala Cathedral (Sweden)
    • Plague Column (Yugoslavia)

Compatibility patch mod for Hearts of Iron IV: The Great War was released.

Update: 23 Nov, 2021 @ 9:22pm

  • updated for new HOI4 Version (1.11)

  • added a game rule to allow using monuments for the controller instead of only the owner (the suggested option is still owner for balance reasons)
  • added a game rule to allow setting when AI invests into monuments (threshold of 300 PP is the default option)
  • added small indicators (red cross, green check mark) to each monument in the global list that you do not own/control that shows whether you would currently be able to use its bonuses if you annex (or control if the game rule is set to that) the state

  • added a map mode to see how many monuments are in which states

  • added 12 new monuments (they will not be added to on-going save games, however if you are in SP you can use the console command set_up_monuments to add them)
    • Fortress of São Miguel in South Angola (Portugal)
    • Church of Our Lady of Muxima in South Angola (Portugal)
    • Royal Palaces of Abomey in Dahomey (France)
    • Waterfalls of Lobé in Cameroon (France)
    • Ambohimanga in Madagascar (France)
    • Senegambian Stone Circles in Senegal (France)
    • Kasubi Tombs in Uganda (Great Britain)
    • West Point in New York (USA)
    • Arcul de Triumf in Muntenia (Romania)
    • Shuri Castle in Okinawa (Japan)
    • Aswan Low Dam in Aswan (Great Britain)
    • Santiago de Compostela Cathedral in Galicia (Spain)

Update: 21 Sep, 2021 @ 9:16pm

  • fixed Wawel Castle giving fascist support while it wasn't supposed to
  • minor changes for better sub mod support
  • added a game rule to allow increasing or decreasing the base cost of monuments

  • added 7 new monuments (they will not be added to on-going save games, however if you are in SP you can use the console command set_up_monuments to add them)
    • Hanford Engineer Works in Washington (USA)
    • Strasbourg Cathedral in Alsace-Lorraine (France)
    • Paro Taktsang in Bhutan (Bhutan)
    • Groom Lake in Nevada (USA)
    • Maidan Dzerzhynskoho in Kharkov (Soviet Union)
    • Sun Yat-sen Mausoleum in Shanghai (China)
    • Monumento a la Independencia in Mexico City (Mexico)

Update: 2 Aug, 2021 @ 11:22am

  • fixed potential issue with some modifiers not being removed properly on monument level change (might require the next monthly tick to be passed if it is currently in your save game)

Update: 1 Aug, 2021 @ 6:35pm

  • fixed research slots from monuments resetting after some time

Update: 28 Jul, 2021 @ 2:13pm

  • added 8 new monuments (they will not be added to on-going save games, however if you are in SP you can use the console command set_up_monuments to add them)
    • El Obelisco in Pampas (Argentinia)
    • Suomenlinna in Uusimaa (Finland)
    • Saint Isaac's Cathedral in Leningrad (Soviet Union)
    • Trans-Siberian Railway in Novosibirsk (Soviet Union)
    • Vänern in Västergötland (Sweden)
    • Heddal Stave Church in Østlandet (Norway)
    • Arg-e Bam in Kerman (Iran)
    • Niederwalddenkmal in Hessen (Germany)

Update: 11 Jul, 2021 @ 6:43am

  • fixed an issue that caused deactivated monuments still giving bonuses until next monthly tick
  • added 9 new monuments (they will not be added to on-going save games, however if you are in SP you can use the console command set_up_monuments to add them)
    • Wawel Castle in Krakow (Poland)
    • Jagiellonian University in Krakow (Poland)
    • Royal Castle in Warszawa (Poland)
    • Gate of Dawn in Wilno (Poland)
    • University of Bologna in Emilia Romagna (Italy)
    • 'Iolani Palace in Hawaii (USA)
    • Douaumont Ossuary in Champagne (France)
    • Lake Baikal in Irkutsk (Soviet Union)
    • Lake Balaton in Transdanubia (Hungary)

Compatibility patch mods for The Road to 56 and Kaiserredux: A Kaiserreich Expansion were released.

Additionally, a new submod was released that adds a scripted GUI custom map mode: EU4 Style Monuments (Add On) - Custom Map Mode. In the in-game Global Monuments List there is also a button linking to this mod, if not enabled.

Update: 30 Jun, 2021 @ 1:31pm

  • fixed the US Capitol reducing mil factory construction time instead of increasing it

Update: 29 Jun, 2021 @ 3:08pm

  • added 8 new monuments (they will not be added to on-going save games, however if you are in SP you can use the console command set_up_monuments to add them)
    • El Capitolio in Cuba (Cuba)
    • Castillo de la Real Fuerza in Cuba (Cuba)
    • Alcázar de Colón in Dominican Republic (Dominican Republic)
    • Palácio da Bolsa in Porto (Portugal)
    • Riga Castle in Vidzeme (Latvia)
    • Freedom Monument in Vidzeme (Latvia)
    • Great Wall of China in Ningxia (Xibei San Ma)
    • Imperial Palace of Manchukuo in Kirin (Manchukuo)

  • changed file structure a bit to better allow compatibility mods
  • if a monument is at least level 1 and not active the image will now be less saturated