Rivals of Aether

Rivals of Aether

Screechheart
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Update: 6 Jul, 2021 @ 5:55am

Update 1.4 - The Screechheart Polish Update

-UTilt Active Frames 4 -> 6

-FStrong Active Frames 8 -> 6
-DStrong Startup 13 -> 16
-DStrong Endlag 14 -> 28
-DStrong Spike Hit Damage 7 -> 4
-DStrong Pillar Damage 9 -> 5
-UStrong Pillar has a bigger hitbox

-NAir has a slightly smaller hitbox
-FAir has a slightly new animation
-FAir has a slightly bigger hitbox
-FAir Startup 8-> 10
-FAir Angle 55 -> 50
-Changed BAir to a completely new move
-Removed cooldown on UAir if the move was whiffed
-DAir Landing Lag 12 -> 20

-Removed the hitbox during NSpecial
-NSpecial can now only be used once in the air before having to touch the ground again
-Fixed a bug where the pillar would have something similar to super armor during NSpecial
-FSpecial Launcher Angle 120 -> 90
-Added a trail effect to FSpecial

-New animations for FTilt, UTilt, NSpecial, Uspecial, FStrong, DStrong, UStrong, Crouch, Walk and Pratfall
-Made the deathbox bigger so that it kills more consistently
-Fixed a bug with the pillar (again)
-Adjusted the collision between the pillar and platforms
-Improved the detection of the blastzones
-The pillar now falls slower (0.5 accel -> 0.35 accel)
-The pillar is heavier (0.85 KBA -> 0.7 KBA)
-Added Super Armor that stays until Screechheart reaches 100%
-Screechheart now takes 40% of the damage if he got hit
-Added a little marker over the pillar at the start of the match
-Added 6 new colors + custom up-taunts

Update: 31 May, 2021 @ 3:39pm

Update 1.3 - Day 1 (Emergency) Patch, Part 3!!

-Fixed a bug where you couldn't die when the pillar hit the blastzone and Screechheart rolled/airdodged at the same time

Update: 31 May, 2021 @ 5:20am

Update 1.2 - Day 1 (Emergency) Patch, Part 2!

-FSpecial increased endlag from 27 to 33
-DSpecial increased endlag from 15 to 20

-Changed the SFX on a lot of moves
-The pillar is now 90 frames invincible after placing it after respawn
-Fixed a bug where you couldn't hit the pillar at all (my bad ^^;;)

Update: 30 May, 2021 @ 2:06pm

Update 1.1 - Day 1 (Emergency) Patch

-Dash Attack can now go over the ledge
-Screechheart FStrong damage 10 -> 7
-Pillar FStrong damage 8 -> 6
-Screechheart UStrong early hit damage 7 -> 9
-Screechheart UStrong late hit damage 4 -> 5
-Pillar UStrong damage 7 -> 8
-UAir now loses its upwards momentum when used more than three times without touching the ground

-Adjusted the hitpause of nearly all moves
-Reduced midair jumps from 5 to 3
-Increased djump speed from 8 to 9
-Fixed a bug where the pillar would continue to fly into a direction after getting parried during NSpecial
-Fixed a bug where you couldn't lose a stock when Screechheart was invincible and the pillar hit any blastzone

Update: 29 May, 2021 @ 9:05am

v1.0